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THE BUZZ: It’s another round of comments on upcoming Battlefield 3 updates from DICE’s Alan Kertz.

EGM’s TAKE: Alan Kertz has a lot of great things to say about the regular process of updates to Battlefield 3, so every now and then we like to take a few moments to cover some of the things he’s mentioned. So, here’s another round of that!

When asked if the G3A1 is losing 100% first shot accuracy when ADS using heavy barrel: “It’s still incredibly accurate, the 100% accuracy while aimed and moving was a bit too much.”

When asked if DICE would be decreasing cap time and/or increasing ticket bleed in CQ: “No. We’re happy with both of those where they are.”

In general, taking about the FAMAS: “The supposed FAMAS ‘buff’ is anything but, the FAMAS will pull to the side when shooting, a behavior much more difficult to control.”

And then, in response to that, when asked if the foregrip would be the only under-barrel attachment getting tweaked for the FAMAS: “No, the bipod is getting significantly improved.”

When asked if the G3A3 will be receiving a buff in the next patch: “Aye. 34-22 damage. Up from 30-20 now.”

When discussing the difference in rate of fire between Battlefield 2 and Battlefield 3: “The BF2 engine only allowed for 900 or 600 rpm. Most guns got 900.”

In general, talking about the M98B: “Found a way to keep 95 damage on the M98B without making it OP.”

And then, in response to that, when asked what makes a bolt gun with a 5-round mag so OP that it needs nerfing: “New mechanics. But it wasn’t ever a nerf and now it won’t look that way either.”

And finally, for fun, when asked whose “bright idea” it was to have grenades shoot out of an automatic shotgun (USAS w/frags): “Mine. You’re welcome.”

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About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.

New mechanics for M98B, G3A1 losing accuracy, FAMAS changes, more upcoming BF3 updates

It's another round of comments on upcoming Battlefield 3 updates from DICE's Alan Kertz.

By Eric Patterson | 02/22/2012 06:46 PM PT

News

THE BUZZ: It’s another round of comments on upcoming Battlefield 3 updates from DICE’s Alan Kertz.

EGM’s TAKE: Alan Kertz has a lot of great things to say about the regular process of updates to Battlefield 3, so every now and then we like to take a few moments to cover some of the things he’s mentioned. So, here’s another round of that!

When asked if the G3A1 is losing 100% first shot accuracy when ADS using heavy barrel: “It’s still incredibly accurate, the 100% accuracy while aimed and moving was a bit too much.”

When asked if DICE would be decreasing cap time and/or increasing ticket bleed in CQ: “No. We’re happy with both of those where they are.”

In general, taking about the FAMAS: “The supposed FAMAS ‘buff’ is anything but, the FAMAS will pull to the side when shooting, a behavior much more difficult to control.”

And then, in response to that, when asked if the foregrip would be the only under-barrel attachment getting tweaked for the FAMAS: “No, the bipod is getting significantly improved.”

When asked if the G3A3 will be receiving a buff in the next patch: “Aye. 34-22 damage. Up from 30-20 now.”

When discussing the difference in rate of fire between Battlefield 2 and Battlefield 3: “The BF2 engine only allowed for 900 or 600 rpm. Most guns got 900.”

In general, talking about the M98B: “Found a way to keep 95 damage on the M98B without making it OP.”

And then, in response to that, when asked what makes a bolt gun with a 5-round mag so OP that it needs nerfing: “New mechanics. But it wasn’t ever a nerf and now it won’t look that way either.”

And finally, for fun, when asked whose “bright idea” it was to have grenades shoot out of an automatic shotgun (USAS w/frags): “Mine. You’re welcome.”

0   POINTS
0   POINTS



About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.