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Focus Home Interactive has released a new video for Big Bad Wolf’s upcoming episodic narrative adventure The Council.

The video below offers a look at how the game mixes up the usual narrative adventure by including a number of role-playing elements, such as multiple classes and skills that can be unlocked. These skills can improve dialogue, knowledge, linguistics, and more, unlocking new options in conversations and new routes to take. There’s also a look at how combat will work in the game. Instead of fighting, players will have to convince characters to back down via a series of dialog choices.

The Council begins in 1793, with players taking the role of secret society member Louis de Richet after his invitation to a private island off the shores of England by the enigmatic Lord Mortimer,” the game’s description reads. “Joining him are a number of high profile guests, including Napoleon Bonaparte and President of the newly-formed United States of America, George Washington. The strange nature of this private reception goes beyond just the prestigious guests –Richet’s own mother has recently gone missing on the island, while each and every one of the colorful cast seems to have their own hidden agendas.”

The Council will be split into five episodes, with the first scheduled to arrive on Xbox One, PlayStation 4, and PC on March 13th, 2018.

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

New trailer for The Council teaches you how to fight with words

A new video for Focus Home Interactive's adventure game set in 1793, The Council, is all about narrative.

By Matthew Bennett | 03/8/2018 07:16 AM PT

Video

Focus Home Interactive has released a new video for Big Bad Wolf’s upcoming episodic narrative adventure The Council.

The video below offers a look at how the game mixes up the usual narrative adventure by including a number of role-playing elements, such as multiple classes and skills that can be unlocked. These skills can improve dialogue, knowledge, linguistics, and more, unlocking new options in conversations and new routes to take. There’s also a look at how combat will work in the game. Instead of fighting, players will have to convince characters to back down via a series of dialog choices.

The Council begins in 1793, with players taking the role of secret society member Louis de Richet after his invitation to a private island off the shores of England by the enigmatic Lord Mortimer,” the game’s description reads. “Joining him are a number of high profile guests, including Napoleon Bonaparte and President of the newly-formed United States of America, George Washington. The strange nature of this private reception goes beyond just the prestigious guests –Richet’s own mother has recently gone missing on the island, while each and every one of the colorful cast seems to have their own hidden agendas.”

The Council will be split into five episodes, with the first scheduled to arrive on Xbox One, PlayStation 4, and PC on March 13th, 2018.

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89