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New Xbox Indies Game Pokes Fun At New Xbox Dashboard

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Posted on December 22, 2011 AT 03:12pm

THE BUZZ: The recent revision to the Xbox 360 dashboard by Microsoft has received mixed opinions among Xbox owners, and one indie game developer decided to express their own opinion on the change in a unique way—by making a game about it.

Game Type is a new shooter created by Mommy’s Best Games, the indie developer responsible for previous releases such as Serious Sam Double D, Explosionade, Shoot 1UP, and Weapon of Choice.

In Game Type, the player will “pilot the iconic Hoodie Girl to battle the evil MediaBall.” According to MBG’s official blog, the game asks if you “have what it takes to explode angry cats and raging SUVs into showers of cash? Show the world with the shared, online high scores table. Game Type is a ‘score attack’-style game in which you zoom your way through bizarre enemies, going for the high score, all while the game-speed continues to climb. Bring in a friend and fire your Kick Beams for extra power–PARKOUR!”

EGM’s TAKE: So, a bit of explanation about some of the jokes presented here. In the new Metro-themed dashboard, some users (myself included) have found the new interface to be far more cluttered and harder to navigate, as well as chocked full of ads which get more visual prominence than a player’s actual content.

Another amusing point is that the main way to now find games in the Xbox Marketplace is via the Game Type button—a button which is a photo of a totally random girl in a striking green hoodie who is in mid-jump. Thus, the inspiration for Game Type‘s “Hoodie Girl” heroine.

The fact that somebody took their frustration with the new Xbox dashboard far enough to make an actual game based around it is crazy—but that’s the type of crazy that I like!

If you’d like to try out Game Type—and don’t want to brave the labyrinth that is the new Xbox 360 marketplace—hit the link below to find the game on the official Xbox website.

 

Source: Game Type on Xbox.com

Eric L. Patterson, Executive Editor
Eric L. Patterson got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights. Stalk him on Twitter: @pikoeri. Meet the rest of the crew.

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