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Assassin's Creed


 

Ubisoft’s games-as-service model for titles like Rainbow Six Siege and For Honor might extend to other series in the megadeveloper’s pantheon, specifically Assassin’s Creed, according to a recent in-house interview with Ubisoft Montreal creative VP Lionel Raynaud.

Raynaud revealed in a recent Ubisoft blog post that the line between creating a new sequel and updating the same titles with expansive new content “gets fuzzier every year.”

“We all see a future where a game will stay [post-launch], and new experiences will come in the games,” Raynaud said. “But we will have technology that will break the [current] limits of memory, for instance, because of new technologies that are arriving. We would be able to—in the same world—have several historical periods, for instance, in Assassin’s Creed, and use the Animus to travel from one to the other.”

Raynaud continued that, thanks to this upcoming technology, other series like Far Cry or Watch Dogs could “happen in different countries in the same experience, seamlessly.”

None of the DLC that Ubisoft has published for its current titles have matched this scale of ambition, but some are already close. Far Cry 5‘s recently released Vietnam DLC, for instance, introduced a brand-new (if not quite a bit smaller) map to the game, and upcoming expansions for the title will include two additional maps, one of which is set on Mars. However, all three of the DLC seem to be spinoffs, whereas the possibilities of an expanded Assassin’s Creed title set across multiple historical settings creates the potential for some pretty wild narrative direction.

The recent reveal of Assassin’s Creed Odyssey, which on the surface might look like an Assassin’s Creed Origins re-skin to the more cynical fans of the series, shows that the technology isn’t quite there yet, as both games seem to utilize similar systems in similarly huge maps. But it sounds like we’re not very far off from a future where Assassin’s Creed titles are fewer and further between but much bigger in scale.

Assassin’s Creed Odyssey is launching for Xbox One, PlayStation 4, and PC on October 5th.

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About Michael Goroff

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Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.

Next Assassin’s Creed game might include multiple historical settings

Sequels might be a thing of the past for Ubisoft series like Assassin's Creed and Far Cry, according to one executive.

By Michael Goroff | 07/5/2018 01:30 PM PT

News

Ubisoft’s games-as-service model for titles like Rainbow Six Siege and For Honor might extend to other series in the megadeveloper’s pantheon, specifically Assassin’s Creed, according to a recent in-house interview with Ubisoft Montreal creative VP Lionel Raynaud.

Raynaud revealed in a recent Ubisoft blog post that the line between creating a new sequel and updating the same titles with expansive new content “gets fuzzier every year.”

“We all see a future where a game will stay [post-launch], and new experiences will come in the games,” Raynaud said. “But we will have technology that will break the [current] limits of memory, for instance, because of new technologies that are arriving. We would be able to—in the same world—have several historical periods, for instance, in Assassin’s Creed, and use the Animus to travel from one to the other.”

Raynaud continued that, thanks to this upcoming technology, other series like Far Cry or Watch Dogs could “happen in different countries in the same experience, seamlessly.”

None of the DLC that Ubisoft has published for its current titles have matched this scale of ambition, but some are already close. Far Cry 5‘s recently released Vietnam DLC, for instance, introduced a brand-new (if not quite a bit smaller) map to the game, and upcoming expansions for the title will include two additional maps, one of which is set on Mars. However, all three of the DLC seem to be spinoffs, whereas the possibilities of an expanded Assassin’s Creed title set across multiple historical settings creates the potential for some pretty wild narrative direction.

The recent reveal of Assassin’s Creed Odyssey, which on the surface might look like an Assassin’s Creed Origins re-skin to the more cynical fans of the series, shows that the technology isn’t quite there yet, as both games seem to utilize similar systems in similarly huge maps. But it sounds like we’re not very far off from a future where Assassin’s Creed titles are fewer and further between but much bigger in scale.

Assassin’s Creed Odyssey is launching for Xbox One, PlayStation 4, and PC on October 5th.

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About Michael Goroff

view all posts

Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.