New multiplayer mods in Grand Theft Auto: San Andreas take the popular battle royale model of PlayerUnknown’s Battlegrounds and… pretty much copy it entirely.
Numerous multiplayer mods have already been created for the community-generated multiplayer of San Andreas, but few have fit into the mold of GTA quite like those fashioned after Battlegrounds. With San Andreas‘ firearms, vehicles, explorable areas, and third-person shooter core ready to go, the transition to a battle royale competitive format appears to have been rather seamless.
Two separate multiplayer modding tools have recently been used to recreate Battlegrounds in San Andreas, namely San Andreas Multiplayer (SAMP) and Multi Theft Auto (MTA). SAMP dropped in 2006, while MTA started a few years before in 2003 as a modding tool for Grand Theft Auto games prior to San Andreas‘ launch. Of the two, the MTA version appears to be the most visually reminiscent of Battlegrounds, due to its near identical logos and UI elements.
Apart from the visual style, both mods feature design elements that give them the true Battlegrounds feel, such as inventory and loot systems for gear, 100-player competitive matches, and even a frying pan in MTA. These features are not native to San Andreas, meaning they had to be modded in from the ground up.
That is not to say San Andreas‘ unique content went to waste. NPC clothing is used to give characters a breadth of cosmetic options, and San Andreas‘ vehicle variety allows for a more interesting mobility dynamic than in Battlegrounds. San Andreas‘ jetpack can even be found by those that look hard enough.
Current changes planned for the mods include better weapon damage and a wider variety of animations. Hopefully, these improvements bring with them a broader playerbase, as the mods are only sporting around 200 to 400 players, which can make matchmaking a 100-player lobby difficult.