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Payday 2 director David Goldfarb has revealed that a future installment in the franchise may include competitive multiplayer modes.

Goldfarb stated that the team had considered a competitive mode for Payday 2 which would allow players to take on the role of cops. “The one thing, without going into too much detail, is we made a lot of decisions on this game that were ambitious and risky, and one of the reasons that we were able to get it out on time and make it generally a good game is that we didn’t entertain a lot of stuff that was outside of our core focus, and the core focus is not versus,” he told Rock Paper Shotgun.

“The core focus is co-op. So when we revisit whatever we’re going to do for the next one maybe that’ll change. When you make a versus game it puts you in a different place, and then your attention is kind of split.

“It was good that we kept our focus and enabled us to finish this game. Now I’m not going say we would never consider it, but that’s what we did on this one.”

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Next Installment in the Payday Franchise May Allow You to Play as Cops

By Matthew Bennett | 09/16/2013 09:23 AM PT

News

Payday 2 director David Goldfarb has revealed that a future installment in the franchise may include competitive multiplayer modes.

Goldfarb stated that the team had considered a competitive mode for Payday 2 which would allow players to take on the role of cops. “The one thing, without going into too much detail, is we made a lot of decisions on this game that were ambitious and risky, and one of the reasons that we were able to get it out on time and make it generally a good game is that we didn’t entertain a lot of stuff that was outside of our core focus, and the core focus is not versus,” he told Rock Paper Shotgun.

“The core focus is co-op. So when we revisit whatever we’re going to do for the next one maybe that’ll change. When you make a versus game it puts you in a different place, and then your attention is kind of split.

“It was good that we kept our focus and enabled us to finish this game. Now I’m not going say we would never consider it, but that’s what we did on this one.”

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89