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Nintendo has published its numbers for the end of its most recent financial year, reporting an annual operating loss of 46.4 billion yen ($456 million).

The company reported a net loss was 23.2 billion yen ($228 million). In the first three months of 2014 Nintendo managed to move 590,000 3DS units and 310,000 Wii U, bringing the total lifetime sales of the two platforms to 43.33 million units and 6.17 million units, respectively.

The report mentioned the Wii U’s poor performance as a contributing factor to the losses. “The global sales of the “Wii U” hardware and software [for the fiscal year] reached only 2.72 million and 18.86 million units respectively… The “Wii U” hardware still has a negative impact on Nintendo’s profits owing mainly to its markdown in the United States and Europe, and unit sales of software, which has high profit margins, did not grow sufficiently.”

Nintendo plans to stimulate Wii U sales by increasing the amount of Nintendo DS titles available via the Virtual Console, and by introducing new software that takes advantage of the Wii U Gamepad. The GamePad is seen as the console’s “most important differentiator.”

Source: Nintendo

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Nintendo reports $456 million annual operating loss

By Matthew Bennett | 05/7/2014 05:51 AM PT | Updated 07/11/2016 06:29 PM PT

News

Nintendo has published its numbers for the end of its most recent financial year, reporting an annual operating loss of 46.4 billion yen ($456 million).

The company reported a net loss was 23.2 billion yen ($228 million). In the first three months of 2014 Nintendo managed to move 590,000 3DS units and 310,000 Wii U, bringing the total lifetime sales of the two platforms to 43.33 million units and 6.17 million units, respectively.

The report mentioned the Wii U’s poor performance as a contributing factor to the losses. “The global sales of the “Wii U” hardware and software [for the fiscal year] reached only 2.72 million and 18.86 million units respectively… The “Wii U” hardware still has a negative impact on Nintendo’s profits owing mainly to its markdown in the United States and Europe, and unit sales of software, which has high profit margins, did not grow sufficiently.”

Nintendo plans to stimulate Wii U sales by increasing the amount of Nintendo DS titles available via the Virtual Console, and by introducing new software that takes advantage of the Wii U Gamepad. The GamePad is seen as the console’s “most important differentiator.”

Source: Nintendo

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About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89