Nintendo says that virtual reality has too small an audience to develop hardware and games for, according to Nintendo of America president Reggie Fils-Aime.
Even though Nintendo has a history with virtual reality, the company is choosing to stay away from the VR space in order to focus on projects with mass-market appeal, Fils-Aime told Bloomberg (via VG 24/7).
“We?ve been looking at the VR space since the days of the Virtual Boy,” Fils-Aime told Bloomberg. “With us, we want to make sure our next content is going to be mainstream, mass-market approachable, and when something like VR is at that point, you can expect Nintendo to be there.”
Just because Nintendo may be late to adopt virtual reality in the future doesn’t mean that you should count the company out of the VR race. Fils-Aime noted that, even though the technology behind Wii Remote’s gyroscope and Nintendo DS’ touch screen were readily available at the time, Nintendo was able to turn them into the wildly popular systems they are today.
“There was a lot of gyroscopic technology out there in the marketplace, but it took the Wii and the Wii Remote to really make it mainstream,” he said. “Even going all the way back to the Nintendo DS, that was the first electronic device that really made extensive use of a touchscreen.”
Nintendo’s next system, the mysterious NX, is set to launch sometime in March 2017.
Source: VG 24/7