Nioh fans were treated to a surprise during E3 when it was revealed a sequel to the 2017 game was in the works. While very little was divulged during its announcement, Team Ninja has since provided a few teases of what to expect from the new action RPG.
In an interview with PlayStation’s Ryan Clements, Nioh 2 director Fumihiko Yasuda and Team Ninja explained why they decided to make a sequel to last year’s game, a new feature that will set it apart from the original, and its difficulty level. You can check out the interview in the clip below.
According to Yasuda, Nioh 2 will act as the “proper evolution” to Nioh, but many of the trademarks that made the first game stand out will still be present, if not slightly tweaked. While the specific features he was referencing weren’t given, it was revealed a character creator system will be included. Players will be able to pick their character’s gender and race, which was added due to player feedback from the first game. In turn, it’s possible William won’t be the playable protagonist in the sequel.
As for the plot of Nioh 2, the developer said it will incorporate aspects of Nioh‘s story, but the game can still be enjoyed by those that haven’t played the first entry. However, the sequel’s time period and location weren’t revealed. The first game was set in an alternate and fantastical version of the late Sengoku period of Japan, with real-world characters, such as Queen Elizabeth I, playing a part.
Yasuda also explained that Nioh 2 will maintain the “masocore” difficulty found in the previous title, with a demo planned to be released that should give the team a chance to receive feedback from players to make any necessary adjustments. The developer also hopes to make “more satisfying deaths for players.”
Nioh 2 is currently in development for PlayStation 4.