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No Man’s Sky developers won’t let office flood delay the game’s release

Posted on January 16, 2014 AT 11:15am

Despite losing all of their equipment to a flood this past Christmas, Hello Games is back at work on No Man’s Sky with no intention to delay its launch, managing director Sean Murray said in a recent blog update.

“We won’t let that happen!” Murray wrote.

“At times recently I’ve wanted to be depressed, to wallow, but it’s impossible surrounded by this team,” he continued. “They are literally unstoppable. If we’ve lost some work, we’ll make up the time. We’ll steal dev-kits. We’ll work on a boat. Whatever it takes (not actual stealing… maybe ;)”

According to Murray, some of the Hello Games team are operating out of a temporary location while others work from home, but all are hard at work. At the end of his post, Murray noted that he had “saw something amazing Dave [Ream, creative director] just got working in No Many’s Sky.”

No Man’s Sky, a procedurally generated open-world sci-fi game, was revealed alongside a trailer during Spike’s VGX awards early December.

Source: Hello Games

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern) before relocating to LA to serve as news editor. You can follow his rants about storytelling on Twitter @manadrive.[Meet the rest of the crew]

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