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No Man's Sky


 

Despite losing all of their equipment to a flood this past Christmas, Hello Games is back at work on No Man’s Sky with no intention to delay its launch, managing director Sean Murray said in a recent blog update.

“We won’t let that happen!” Murray wrote.

“At times recently I’ve wanted to be depressed, to wallow, but it’s impossible surrounded by this team,” he continued. “They are literally unstoppable. If we’ve lost some work, we’ll make up the time. We’ll steal dev-kits. We’ll work on a boat. Whatever it takes (not actual stealing… maybe ;)”

According to Murray, some of the Hello Games team are operating out of a temporary location while others work from home, but all are hard at work. At the end of his post, Murray noted that he had “saw something amazing Dave [Ream, creative director] just got working in No Many’s Sky.”

No Man’s Sky, a procedurally generated open-world sci-fi game, was revealed alongside a trailer during Spike’s VGX awards early December.

No Man’s Sky developers won’t let office flood delay the game’s release

By | 01/16/2014 02:15 PM PT

News

Despite losing all of their equipment to a flood this past Christmas, Hello Games is back at work on No Man’s Sky with no intention to delay its launch, managing director Sean Murray said in a recent blog update.

“We won’t let that happen!” Murray wrote.

“At times recently I’ve wanted to be depressed, to wallow, but it’s impossible surrounded by this team,” he continued. “They are literally unstoppable. If we’ve lost some work, we’ll make up the time. We’ll steal dev-kits. We’ll work on a boat. Whatever it takes (not actual stealing… maybe ;)”

According to Murray, some of the Hello Games team are operating out of a temporary location while others work from home, but all are hard at work. At the end of his post, Murray noted that he had “saw something amazing Dave [Ream, creative director] just got working in No Many’s Sky.”

No Man’s Sky, a procedurally generated open-world sci-fi game, was revealed alongside a trailer during Spike’s VGX awards early December.

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