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No Multiplayer or QTEs in The Witcher 3

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Posted on April 26, 2013 AT 03:04am

CD Projekt’s Konrad Tomaszkiewicz has confirmed that The Witcher 3: Wild Hunt will not contain multiplayer or any hint of quick time events, which will probably come as a relief for some fans.

Tomaszkiewicz explained that QTEs were originally used to ”change a cutscene into something more interactive,” but the team has decided to abandon them in The Witcher 3 following negative feedback. ”In my opinion [QTEs] didn’t fit this type of gaming experience and usually frustrated players,” he told Forbes. ”There is a small number of games where it is fun, like, for example, in the Uncharted series, where you don’t even realize that you’ve just finished a QTE sequence.”

A CD Projekt spokesperson has also told Forbes that “the game will be an epic, story driven, single player, open world RPG experience” and that they “strongly feel that this final saga of Geralt has no place for meaningful multiplayer.” So that’s that rumor squashed then.

The Witcher 3 is due to release for PC, the Next Xbox, and PlayStation 4 in 2014.

Matthew Bennett, Associate Editor
Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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