CD Projekt’s Konrad Tomaszkiewicz has confirmed that The Witcher 3: Wild Hunt will not contain multiplayer or any hint of quick time events, which will probably come as a relief for some fans.
Tomaszkiewicz explained that QTEs were originally used to “change a cutscene into something more interactive,” but the team has decided to abandon them in The Witcher 3 following negative feedback. “In my opinion [QTEs] didn’t fit this type of gaming experience and usually frustrated players,” he told Forbes. “There is a small number of games where it is fun, like, for example, in the Uncharted series, where you don’t even realize that you’ve just finished a QTE sequence.”
A CD Projekt spokesperson has also told Forbes that “the game will be an epic, story driven, single player, open world RPG experience” and that they “strongly feel that this final saga of Geralt has no place for meaningful multiplayer.” So that’s that rumor squashed then.
The Witcher 3 is due to release for PC, the Next Xbox, and PlayStation 4 in 2014.