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For years and years, the world has been waiting for the technology that would bring us truly usable and exciting virtual reality. Could the Oculus Rift be just that technology?

Palmer Luckey—the founder of Oculus—started his journey into the world of virtual reality headsets in his parents’ garage in Long Beach, Califonia. Now, 24 hours after the launch of the Oculus Rift on Kickstarter, the project is already completely funded.

It’s easy to find people or companies excited about their virtual reality technology. Ever since there have been game consoles, there have been promises of VR headsets coming to usher in a new generation of gaming. After so many broken dreams, it can be hard to get swept up in the hype of yet another solutions supposedly coming along soon.

The catch here, however, is that some pretty big names have personally checked out what Oculus is putting together, and after doing so, have come away incredible impressed and ready to back it with support. Here’s a few choice quotes, straight from the Rift’s Kickstarter page:

“What I’ve got now, is, I honestly think the best VR demo probably the world has ever seen”
John Carmack, id Software

“Needless to say, I’m a believer… We’re extremely excited here at Epic Games to get the Unreal Engine integrated with Oculus”
Cliff Bleszinski, Design Director Epic Games

“I think this will be the coolest way to experience games in the future. Simply that… that big”
David Helgason, CEO Unity

“I’m really looking forward to getting a chance to program with it and see what we can do.”
Michael Abrash, Valve

“It looks incredibly exciting, if anybody’s going to tackle this set of hard problems, we think that Palmer’s going to do it. So we’d strongly encourage you to support this Kickstarter.”
Gabe Newell, President and Owner Valve

Could this actually, seriously be a true solution for bringing virtual reality to gaming? Until I see it with my own eyes, I won’t know that answer. The Kickstarter project certainly is interesting, however. By pledging $275 or more, people can get a full Rift development kit, not only giving them a chance to try out the hardware, but also to develop or enhance games for it. Dev kits will also come with a copy of the first game to make use of Oculus’ technology: Doom 3 BFG Edition.

As the Kickstarter is already successful, what comes next is waiting. The kits have an estimated delivery of December 2012, so by the end of the year, we should start to get a better idea of if the Oculus Rift can truly bring players a way to get lost in the worlds games provide us that we’ve never experienced before.

 

Source: Oculus Rift (Kickstarter)

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About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.

Oculus Rift Virtual Reality Headset Gets Funding In First Day, Big Names Excited

For years and years, the world has been waiting for the technology that would bring us truly usable and exciting virtual reality. Could the Oculus Rift be just that technology?

By Eric Patterson | 08/1/2012 07:08 PM PT

News

For years and years, the world has been waiting for the technology that would bring us truly usable and exciting virtual reality. Could the Oculus Rift be just that technology?

Palmer Luckey—the founder of Oculus—started his journey into the world of virtual reality headsets in his parents’ garage in Long Beach, Califonia. Now, 24 hours after the launch of the Oculus Rift on Kickstarter, the project is already completely funded.

It’s easy to find people or companies excited about their virtual reality technology. Ever since there have been game consoles, there have been promises of VR headsets coming to usher in a new generation of gaming. After so many broken dreams, it can be hard to get swept up in the hype of yet another solutions supposedly coming along soon.

The catch here, however, is that some pretty big names have personally checked out what Oculus is putting together, and after doing so, have come away incredible impressed and ready to back it with support. Here’s a few choice quotes, straight from the Rift’s Kickstarter page:

“What I’ve got now, is, I honestly think the best VR demo probably the world has ever seen”
John Carmack, id Software

“Needless to say, I’m a believer… We’re extremely excited here at Epic Games to get the Unreal Engine integrated with Oculus”
Cliff Bleszinski, Design Director Epic Games

“I think this will be the coolest way to experience games in the future. Simply that… that big”
David Helgason, CEO Unity

“I’m really looking forward to getting a chance to program with it and see what we can do.”
Michael Abrash, Valve

“It looks incredibly exciting, if anybody’s going to tackle this set of hard problems, we think that Palmer’s going to do it. So we’d strongly encourage you to support this Kickstarter.”
Gabe Newell, President and Owner Valve

Could this actually, seriously be a true solution for bringing virtual reality to gaming? Until I see it with my own eyes, I won’t know that answer. The Kickstarter project certainly is interesting, however. By pledging $275 or more, people can get a full Rift development kit, not only giving them a chance to try out the hardware, but also to develop or enhance games for it. Dev kits will also come with a copy of the first game to make use of Oculus’ technology: Doom 3 BFG Edition.

As the Kickstarter is already successful, what comes next is waiting. The kits have an estimated delivery of December 2012, so by the end of the year, we should start to get a better idea of if the Oculus Rift can truly bring players a way to get lost in the worlds games provide us that we’ve never experienced before.

 

Source: Oculus Rift (Kickstarter)

0   POINTS
0   POINTS



About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.