Larian Studios’ old-school cRPG Divinity: Original Sin will launch on Windows PC June 20, the developer announced on the eve of their one-year Kickstarter anniversary.
Divinity: Original Sin successfully reached its Kickstarter funding goal of $400,000 on April 26, 2013—then surpassed it twice over, closing out with $944,282 in funding. As a result, five of six stretch goals were met, including a larger and more dense game world and a new area.
“Thanks to community support, we’ve added more content and features than we could have thought possible and are sprinting through the home stretch of the development process,” the studio wrote in a Kickstarter update post. “As always, none of this would have been possible without support from the community through Kickstarter, Steam Early Access, and our forums.
This game is truly coming to life, and we are extremely grateful for your feedback and support. Thank you!”
Divinity aims to capture the feeling of playing pen and paper RPGs, and is partly described as a modernization of Ultima VII’s sensibilities. Battles play out through classic, turn-based combat, guided by quest lines and character-driven story lines.
Larian also released two new videos in celebration of their post-Kickstarter anniversary, one comparing the game before and after their Kickstarter success, and a lengthier video showing Original Sin running on a MacBook.