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The decision to take Overwatch‘s Doomfist in a direction away from actor Terry Crews was one that did not sit well with many fans, but developer Blizzard had its reasons.

During the recent San Diego Comic-Con, Gamespot managed to catch up with senior designer Michael Chu following an Overwatch panel at the show. Terry Crews didn’t come up during the panel, apart from some audience shoutouts, so Chu used the follow-up interview to offer some insight on why Doomfist didn’t fit Crews’ booming voice.

“We love Terry. Terry’s awesome.” Chu explained. “He came and visited us. We had a great time. But when we were looking for Doomfist, we were looking for something very specific given his role in the game and everything. When we were early in the audition process, we heard Sahr, who’s the actor who plays Doomfist, and he just blew us away immediately. Once we heard his voice, it was like, ‘Holy crap. That’s Doomfist.'”

Crews himself is also at peace with Blizzard’s casting choice, recently expressing a similar sentiment. Crews also teased that his relationship with Blizzard is not over, and there is a good chance he could work on something else for Overwatch in the future.

Doomfist is launching for the full game on July 27th. Data miners have recently uncovered information to suggest that a new Summer Games Event could launch alongside the hero, potentially bringing with it a new Doomfist-themed Brawl mode.

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Source: Gamespot


About Nick Plessas

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Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

Overwatch dev explains why Terry Crews didn’t make the cut for Doomfist

Doomfist isn't being voiced by Terry Crews as so many fans hoped, and Overwatch developer Blizzard thinks it was the right choice.

By Nick Plessas | 07/24/2017 01:30 PM PT | Updated 07/24/2017 02:17 PM PT

News

The decision to take Overwatch‘s Doomfist in a direction away from actor Terry Crews was one that did not sit well with many fans, but developer Blizzard had its reasons.

During the recent San Diego Comic-Con, Gamespot managed to catch up with senior designer Michael Chu following an Overwatch panel at the show. Terry Crews didn’t come up during the panel, apart from some audience shoutouts, so Chu used the follow-up interview to offer some insight on why Doomfist didn’t fit Crews’ booming voice.

“We love Terry. Terry’s awesome.” Chu explained. “He came and visited us. We had a great time. But when we were looking for Doomfist, we were looking for something very specific given his role in the game and everything. When we were early in the audition process, we heard Sahr, who’s the actor who plays Doomfist, and he just blew us away immediately. Once we heard his voice, it was like, ‘Holy crap. That’s Doomfist.'”

Crews himself is also at peace with Blizzard’s casting choice, recently expressing a similar sentiment. Crews also teased that his relationship with Blizzard is not over, and there is a good chance he could work on something else for Overwatch in the future.

Doomfist is launching for the full game on July 27th. Data miners have recently uncovered information to suggest that a new Summer Games Event could launch alongside the hero, potentially bringing with it a new Doomfist-themed Brawl mode.

Read More

Source: Gamespot



About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808