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Overwatch


 

Overwatch players enjoying the game’s new Competitive Mode will no longer have their Skill Rating impacted by other players abandoning the match.

Overwatch community manager Lylirra recently posted to the game’s forums explaining how Overwatch will now handle players leaving a match early. These changes are based on the game’s system of adjusting a player’s Skill Rating at the end of a match depending on the calculated prediction of each team’s success.

“Previously, if a player from either team left mid-match, the game would automatically recalculate each team’s probability of winning. The assumption was that if a team was a person down, the odds of them winning would go down, too, and that the most accurate thing we could do was account for this when adjusting each player?s Skill Rating at the end of the match.

Despite being more accurate, we received a lot of feedback that this recalculation just didn’t feel great and that it incentivized bad leaver behavior?which is last thing we want to do in Competitive Play. As a result, the game will no longer recalculate each team’s probability of winning whenever one or more people leave, and instead will scale off the probability originally established at the beginning of the match (just as it would if there were no leavers).”

Lylirra claims player’s Skill Rating will “correct itself” once they complete another match without leavers. This change should also address the issue of people leaving on the losing team for the sake of reducing the bonus the winning team would have earned.

Updates to Competitive Play such as this one have been frequent considering how recently the mode launched.

Read More

Source: Battle.net


About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

Overwatch’s Competitive Play just got slightly less annoying

Now you won't be punished if the other team ragequits.

By Nick Plessas | 07/8/2016 01:30 PM PT | Updated 07/8/2016 01:37 PM PT

News

Overwatch players enjoying the game’s new Competitive Mode will no longer have their Skill Rating impacted by other players abandoning the match.

Overwatch community manager Lylirra recently posted to the game’s forums explaining how Overwatch will now handle players leaving a match early. These changes are based on the game’s system of adjusting a player’s Skill Rating at the end of a match depending on the calculated prediction of each team’s success.

“Previously, if a player from either team left mid-match, the game would automatically recalculate each team’s probability of winning. The assumption was that if a team was a person down, the odds of them winning would go down, too, and that the most accurate thing we could do was account for this when adjusting each player?s Skill Rating at the end of the match.

Despite being more accurate, we received a lot of feedback that this recalculation just didn’t feel great and that it incentivized bad leaver behavior?which is last thing we want to do in Competitive Play. As a result, the game will no longer recalculate each team’s probability of winning whenever one or more people leave, and instead will scale off the probability originally established at the beginning of the match (just as it would if there were no leavers).”

Lylirra claims player’s Skill Rating will “correct itself” once they complete another match without leavers. This change should also address the issue of people leaving on the losing team for the sake of reducing the bonus the winning team would have earned.

Updates to Competitive Play such as this one have been frequent considering how recently the mode launched.

Read More

Source: Battle.net



About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808