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PlayerUnknown's Battlegrounds


 

Paladins: Champions of the Realm developer Hi-Rez Studios is once again facing accusations of shameless mimicry, and once again coming out to explain why it’s not as it seems.

At the Hi-Rez Expo 2018, the developer announced the hero shooter’s newest mode: Paladins: Battlegrounds. If the name sounds familiar, so will the mode, as it involves 100 players fighting on a large map until there is only one player standing. Could have sworn we’ve heard this somewhere before…

Whether or not Hi-Rez ripped the mode’s design straight out of PlayerUnknown’s Battlegrounds, Hi-Rez Studios president Stew Chisam explained at the show that the name of the Battlegrounds mode was—at least partially—inspired from other sources.

“We actually had a lot of conversations,” Chisam said. “Do we call it Battle Royale, do we call it Battlegrounds, do we call it something else? We thought if we call it something completely out of the blue people might not know what it was, or if we call it Survival which we previously had [as a mode] people might think it was the previous version. But Battlegrounds—we actually settled on Battlegrounds because—I don’t know if you got the same feeling when you played but when we got to actually playing the mode, you’re in your four-person team with your classes, it felt like an MMO raid party.”

“Then you’re getting on these horses and you’re galloping through this big fantasy landscape, right?” Chisam continued. “For us it was more evocative of the old MMO battlegrounds. And so to us, choosing that name versus battle royale was more of an homage to those big MMO battleground-type settings.”

Chisam did acknowledge that the Battlegrounds subtitle would serve the additional purpose of “[getting] a little bit of buzz”, assuredly due to its relation to PUBG.

“You have to remember that for us too it’s just a game mode, like Siege or Conquest or whatever, so it’s not really going to play a major role in the marketing of the overall game over the long haul…” Chisam added, “I think whether we call it battle royale, whether we call it Battlegrounds, whether we call it anything else, there was always going to be a little bit of—there’s always going to be that one element. When you actually play the mode you see that it is quite different from the other modes.”

Paladins: Battlegrounds is dropping sometime in 2018. The game faced similar skepticism when it was first announced over its similarities to Overwatch, which lead to the developer having to break down the timeline of the game’s creation.

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Source: PC Gamer


About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

Paladins: Battlegrounds devs claim name isn’t just a PUBG knockoff

Hey, at least they didn't call it PaldUnknowns Battlegrounds.

By Nick Plessas | 01/5/2018 03:00 PM PT

News

Paladins: Champions of the Realm developer Hi-Rez Studios is once again facing accusations of shameless mimicry, and once again coming out to explain why it’s not as it seems.

At the Hi-Rez Expo 2018, the developer announced the hero shooter’s newest mode: Paladins: Battlegrounds. If the name sounds familiar, so will the mode, as it involves 100 players fighting on a large map until there is only one player standing. Could have sworn we’ve heard this somewhere before…

Whether or not Hi-Rez ripped the mode’s design straight out of PlayerUnknown’s Battlegrounds, Hi-Rez Studios president Stew Chisam explained at the show that the name of the Battlegrounds mode was—at least partially—inspired from other sources.

“We actually had a lot of conversations,” Chisam said. “Do we call it Battle Royale, do we call it Battlegrounds, do we call it something else? We thought if we call it something completely out of the blue people might not know what it was, or if we call it Survival which we previously had [as a mode] people might think it was the previous version. But Battlegrounds—we actually settled on Battlegrounds because—I don’t know if you got the same feeling when you played but when we got to actually playing the mode, you’re in your four-person team with your classes, it felt like an MMO raid party.”

“Then you’re getting on these horses and you’re galloping through this big fantasy landscape, right?” Chisam continued. “For us it was more evocative of the old MMO battlegrounds. And so to us, choosing that name versus battle royale was more of an homage to those big MMO battleground-type settings.”

Chisam did acknowledge that the Battlegrounds subtitle would serve the additional purpose of “[getting] a little bit of buzz”, assuredly due to its relation to PUBG.

“You have to remember that for us too it’s just a game mode, like Siege or Conquest or whatever, so it’s not really going to play a major role in the marketing of the overall game over the long haul…” Chisam added, “I think whether we call it battle royale, whether we call it Battlegrounds, whether we call it anything else, there was always going to be a little bit of—there’s always going to be that one element. When you actually play the mode you see that it is quite different from the other modes.”

Paladins: Battlegrounds is dropping sometime in 2018. The game faced similar skepticism when it was first announced over its similarities to Overwatch, which lead to the developer having to break down the timeline of the game’s creation.

Read More

Source: PC Gamer



About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808