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Overwatch


 

Following recent allegations it copied the wildly popular Overwatch, Paladins: Champions of the Realm developer Hi-Rez Studios took to the game’s subreddit to quell suspicions.

Much of the studio’s defense lies in reminding gamers of one of its previous projects, Global Agenda, from which the studio claims most of its inspiration for Paladins can be found. They also suggest that many of the design choices found in Paladins that appear to be blatant rip-offs from Overwatch were first implemented in earlier builds of Paladins.

“While Overwatch is a fine game, we want people to understand that game development is an iterative process with many ideas coming from past projects. This is true for Hi-Rez and almost every other game studio. For a hero shooter, the game that deserves the most credit for the genre is [Team Fortress 2]. Overwatch has about 100 abilities, Paladins has about 85 abilities so far. Most of the Paladin’s abilities can be found in Global Agenda, a game we made 10 years ago (some abilities are from Tribes and Smite).

About 42 Abilities are very similar between Overwatch and Paladins, 36 of these abilities were previously in Global Agenda or Tribes Ascend, 6 abilities were seen in Overwatch before Paladins. Almost every ability in Overwatch can be found in an earlier FPS game. Given the popularity and marketing of Overwatch many people don’t even realize that some classes like Ruckus (Mech) were playable in Paladins before similar Overwatch class abilities were shown.”

The studio is accurate is saying that Ruckus was revealed before the comparable Overwatch hero D.Va, and many of the videos linked in the Reddit post provide convincing evidence that many other similar ideas were at least being experimented on early enough that they couldn’t have been lifted directly from Overwatch.

It is also true that most ideas in both games could be found in several other games released previously?of which Hi-Rez also provides ample video evidence in the Reddit post. Still, the similarities between Paladins and Overwatch are, at the very least, an unfortunate coincidence, given the high profile of Overwatch and the fact that it released to the public first.

Source: /r/Paladins on Reddit

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About Nick Plessas

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Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

Paladins developer confronts Overwatch plagiarism allegations

That obvious Overwatch clone situation might not be as cut and dry as it looked.

By Nick Plessas | 09/21/2016 04:30 PM PT

News

Following recent allegations it copied the wildly popular Overwatch, Paladins: Champions of the Realm developer Hi-Rez Studios took to the game’s subreddit to quell suspicions.

Much of the studio’s defense lies in reminding gamers of one of its previous projects, Global Agenda, from which the studio claims most of its inspiration for Paladins can be found. They also suggest that many of the design choices found in Paladins that appear to be blatant rip-offs from Overwatch were first implemented in earlier builds of Paladins.

“While Overwatch is a fine game, we want people to understand that game development is an iterative process with many ideas coming from past projects. This is true for Hi-Rez and almost every other game studio. For a hero shooter, the game that deserves the most credit for the genre is [Team Fortress 2]. Overwatch has about 100 abilities, Paladins has about 85 abilities so far. Most of the Paladin’s abilities can be found in Global Agenda, a game we made 10 years ago (some abilities are from Tribes and Smite).

About 42 Abilities are very similar between Overwatch and Paladins, 36 of these abilities were previously in Global Agenda or Tribes Ascend, 6 abilities were seen in Overwatch before Paladins. Almost every ability in Overwatch can be found in an earlier FPS game. Given the popularity and marketing of Overwatch many people don’t even realize that some classes like Ruckus (Mech) were playable in Paladins before similar Overwatch class abilities were shown.”

The studio is accurate is saying that Ruckus was revealed before the comparable Overwatch hero D.Va, and many of the videos linked in the Reddit post provide convincing evidence that many other similar ideas were at least being experimented on early enough that they couldn’t have been lifted directly from Overwatch.

It is also true that most ideas in both games could be found in several other games released previously?of which Hi-Rez also provides ample video evidence in the Reddit post. Still, the similarities between Paladins and Overwatch are, at the very least, an unfortunate coincidence, given the high profile of Overwatch and the fact that it released to the public first.

Source: /r/Paladins on Reddit

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About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808