Based on his game projects the past decade, Patrice Désilets seems like the kind of man who obsessively researches every last detail about his ancestors and has a family tree printed out and plastered over every wall of his house.
Not that there’s necessarily anything wrong with that, especially if it leads to some excellent history-inspired adventures. At the the Reboot Develop 2015 conference today in Dubrovnik, Croatia, the Assassin’s Creed creator revealed his first game at Panache Digital, his newly formed indie studio: Ancestors: The Humankind Odyssey.
Based on the details revealed so far, it’s definitely along the same lines as Creed and his in-limbo project, 1666: Amsterdam.(According to Eurogamer, Désilets briefly updated the status of that contentious situation during the presentation and said he’s “still fighting to get that game back” from Ubisoft.)
Ancestors is described as a “third-person action-adventure survival episodic game,” and while no platforms or release window was confirmed, a brief blurb on the Panache website describes what players can expect from this history-based quest.
“Through each episode, we want the player to relive the greatest moments of mankind with a documentary twist,” the website reads. “Our civilization is one idea away from extinction…or evolution.”
Eurogamer was on hand at the game’s announcement in Croatia and captured the reveal trailer, which you can check out below. Based on the images seen here, this might be a little more focused on prehistoric times than Désilets’ previous titles, though we’ll find out more as additional details about the game emerge later in the year.