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Paul Dini Explains Departure From Batman Games

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Posted on August 6, 2012 AT 05:33pm

Late last week, word came out that Batman writer Paul Dini would not be prepping his pen for Rocksteady’s next Batman game. Dini has now given some clarification on why that is.

Over on his Facebook, Dini posted the following:

So here’s what’s what with the Batman games as far as they relate to me:

The last talk I had with Warner Interactive about future games was while I was doing promotion for Arkham City last September. Naturally as there was such a rush of interest about Arkham City, everyone was asking me about a third game, and frankly, I had been wondering about that myself. When I asked about the possibility of working on a third game I was told that as Rocksteady had just finished wrapping the second one, it would be a while before everyone was ready to sit down and discuss future plans. That said, it was intimated that for future games, Warner and Rocksteady might not be looking as much to freelance writers, the message being, that if I had something else interesting coming my way, I might want to take it.

When I later read their subsequent announcements about the Harley Quinn’s Revenge game expansion and the rumored Arkham prequel/JLA game, I figured they had filled their writer needs. I had long before taken WI’s advice and booked my schedule with a number of other projects, leaving me unavailable to take on anything new until 2013. It was fun working with Warners and Rocksteady on the first two Arkham games and I am grateful to them both for a tremendous experience. Rocksteady has a great crew of artists and storytellers, and it was exciting and enlightening for me to be part of that team. If we wind up working together again at some point, that would be cool, too.

So, there you go. Of course, Dini’s talk of booking his schedule with “other projects” could point to the rumors that he’ll be playing some part in crafting the next Batman movie.

Source: Live Journal

Eric L. Patterson, Executive Editor
Eric L. Patterson got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights. Stalk him on Twitter: @pikoeri. Meet the rest of the crew.

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