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Release Date: October 30, 2012

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PC Version of Assassin’s Creed III to be Less Buggy Than Console at Launch

Posted on November 14, 2012 AT 05:06am

Ubisoft has promised that the upcoming PC version of Assassin’s Creed III will come with a lot less bugs than the console versions had at launch.

A new patch is currently in the works for all versions of the game to join the first which was released on launch day. The PC launch will include both of these patches reducing the number of bugs and increasing the overall stability of the game, DirectX 11 support will also be added.

“[The PC version] will include all of the console patches out at the time (so, that includes any patches we might be releasing in between now and PC launch). In addition, PC has a special patch designed to ensure that everything runs as smoothly as possible,” said Assassin’s Creed III community staff member Gabe Graziani on Reddit. “We’ve added extra DX11 support for the PC version, so you’ll notice some significant increases in texture resolution (double-res in most cases, but quadruple in some), tessellation (which is like, the new DX11 hotness) and some other shader improvements that will have an impact, but aren’t all that sexy to enumerate in a Reddit post, hehe.”

“I would say it will be less buggy than the console versions at console launch, but that the console and PC versions will be comparable at PC launch.”

Details on the new patch are set to be released in the next week or so.

Matthew Bennett, Associate Editor
Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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