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If you picked up an Xbox 360 copy of Persona 4 Arena on Tuesday, you may have been very upset over the fact that the game’s netcode was at times extremely terrible.

Well, good news: Atlus announced just a bit ago this morning that an Xbox 360 patch for the game has officially hit Xbox Live. Though I haven’t myself been able to test out the post-patch netcode, I’ve already read reports from various players that multiplayer on the Xbox 360 has indeed been fixed.

So, good job Arc System Works and Atlus on the quick work in getting that problem solved! And, if you’re still wondering if you should pick the game up or not, why not click here to go read my review for Persona 4 Arena?

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About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.

Persona 4 Arena’s Multiplayer Now Patched on Xbox 360

If you picked up an Xbox 360 copy of Persona 4 Arena on Tuesday, you may have been very upset over the fact that the game's netcode was at times extremely terrible.

By Eric Patterson | 08/9/2012 01:06 PM PT

News

If you picked up an Xbox 360 copy of Persona 4 Arena on Tuesday, you may have been very upset over the fact that the game’s netcode was at times extremely terrible.

Well, good news: Atlus announced just a bit ago this morning that an Xbox 360 patch for the game has officially hit Xbox Live. Though I haven’t myself been able to test out the post-patch netcode, I’ve already read reports from various players that multiplayer on the Xbox 360 has indeed been fixed.

So, good job Arc System Works and Atlus on the quick work in getting that problem solved! And, if you’re still wondering if you should pick the game up or not, why not click here to go read my review for Persona 4 Arena?

0   POINTS
0   POINTS



About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.