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Pikmin Cartoon Shorts Coming Around Pikmin 3 Launch

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Posted on March 11, 2013 AT 11:06am

Pikmin creator Shigeru Miyamoto is developing a series of Pikmin-related cartoon shorts set to debut around the launch of Pikmin 3, Polygon reports.

“They’ll be released sometime before the release of Pikmin 3,” Miyamoto told Polygon. “Possibly as a Nintendo video. If they’re popular we could consider selling them.”

Miyamoto showed Polygon one of the clips, which was running on a 3DS XL and reportedly created using the handheld’s Flipnote Studio technology. In the clip, Captain Olimar is seen consuming what at first appears to be a beverage of blended Pikmin, but proves to be PikPik carrots.

“When Olimar first discovered the Pikmin he named them based on the PikPik brand carrots in his home world, so he clearly loves carrots,” Miyamoto said. “I thought it would be fun to have a scenario where it seems like he is going to eat the Pikmin. So it’s kind of dark, but he doesn’t eat them.

“We were working on several Pikmin CG animated videos and wanted more people to be able to see them. I had gone to a movie theater and saw the videos telling people to turn off their cell phones and thought we could create a Pikmin version of that, but instead decided to do the 3D glasses video.”

“I didn’t want to license our characters out to someone else to create films,” Miyamoto continued. “Instead, since I used to draw four-panel comics when I was younger, I thought it would be fun to bring a four-panel comic approach to creating video content, so we started work on these Pikmin videos.”

According to Polygon, the Pikmin 3 shorts are designed to be viewed on the 3DS, and will either be available to download for free or sold through the Nintendo eShop.

Source: Polygon

Chris Holzworth, Editorial Intern
Chris Holzworth has wanted to report on and critique games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, then took a break from gaming to study English, creative writing, and linguistics at Rutgers University. Started out as EGM's obligatory east coast correspondent before selling out and moving to the west coast. Chris is particularly keen on examining narrative structure, character development, and writing in video games. Frequently opens mouth, inserts foot, often where twittery things happen: @chrisholzworth. Meet the rest of the crew.

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