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PixelJunk Shooter Ultimate aims for PS4 and Vita this summer

Posted on March 5, 2014 AT 08:46am

Double Eleven has announced that PixelJunk Shooter Ultimate will appear on PlayStation 4 and PlayStation Vita this summer.

The vector-based 2D twin stick shooter is a combination of the campaigns from PixelJunk Shooter 1 and 2. As you’d expect, on PlayStation 4 the games have received a visual overhaul, run at 60fps, and take advantage of real-time environment lighting, along with a host of new visual FX for things like projectiles, explosions, thrusters, and more.

“And it didn’t stop there,” Double Eleven’s Richard Snowdon added. “We’ve also worked on making the fluids look even better by increasing the resolution of the particles, improving shaders, and adding anti-aliasing to the edges of the fluids. We’ve also revisited the color palette, and color grading has been added to every scene, which hopefully makes it look and feel more immersive.”

The developer has also introduced a 3D ship to the game, which allowed the team “to add animations for aeronautical maneuvering that gives better visual feedback.”

Finally, the game supports Cross-Buy, meaning that you only have to buy it once to access it on both platforms, and cross-save functionality between Vita and PS4.

Matthew Bennett, Associate Editor
Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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