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Platinum Games Dev Clarifies Wonder 101 Game Length Comment

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Posted on April 30, 2013 AT 11:37am

A tweet from The Wonderful 101 director Hideki Kamiya intimated the Wii U exclusive may not be terribly long, causing a bit of backlash from fans and loyal Nintendo enthusiasts.

“If u hate to finish a game the next day u buy it, u better not play TW101,” Kamiya tweeted. “I focus on how it is fun, not how long it lasts till the ending.”

Apparently, however, the Kamiya is talking about added content that feels appended, not organic. Platinum Games executive director Atsushi Inaba took to Twitter to clarify Kamiya’s remarks.

“So it looks like @PG_Kamiya has caused another bit of controversy,” Inaba clarified. “What he is saying is his basic approach to how he creates an action game. The idea is rooted in that you shouldn’t pad your game with content users won’t enjoy in order to control play time to the end of the game. It isn’t something he wants to do, or thinks you should do.”

It’s worth noting, of course, that neither Platinum Games employees speak English as their first language, and a lot of connotation tends to be lost in translation. Language-bridging comments simply cannot be taken at literal, face value.

The Wonderful 101 is set to launch on Wii U sometime this summer.

Source: Siliconera

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern, a fancy phrase for "slave") before relocating to LA to serve as news editor. [Meet the rest of the crew]

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