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PlayerUnknown's Battlegrounds


 

New combat animations are in the works for PlayerUnknown’s Battlegrounds, bringing a new level of authenticity to the survival simulation.

The animations, designed by gameplay lead “smookie”, were posted to the game’s official Twitter account by PUBG creator Brendan Greene. The animations involve combat roles to the prone position, and while they are still a work in progress, the finished iterations will provide players the opportunity to more seamlessly transition between standing and prone fire.

For those that think the maneuver is slow, you’re right, and that is being addressed.

It is unclear when players will see the animations, but fans can still look forward to first-person only servers and frame-of-view sliders expected to drop in the game’s August 3rd update.

PlayerUnknown’s Battlegrounds is currently the most played non-Valve game on Steam, recently hitting over five million early-access copies sold. Despite this success, major new content for the experience, such as maps, is still a few months off.

Source: VG 24/7

0   POINTS
0   POINTS


About Nick Plessas

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Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

PlayerUnknown’s Battlegrounds’ new combat animations revealed

Check out the newest tactical moves coming to PlayerUnknown's Battlegrounds.

By Nick Plessas | 07/31/2017 04:45 PM PT

Video

New combat animations are in the works for PlayerUnknown’s Battlegrounds, bringing a new level of authenticity to the survival simulation.

The animations, designed by gameplay lead “smookie”, were posted to the game’s official Twitter account by PUBG creator Brendan Greene. The animations involve combat roles to the prone position, and while they are still a work in progress, the finished iterations will provide players the opportunity to more seamlessly transition between standing and prone fire.

For those that think the maneuver is slow, you’re right, and that is being addressed.

It is unclear when players will see the animations, but fans can still look forward to first-person only servers and frame-of-view sliders expected to drop in the game’s August 3rd update.

PlayerUnknown’s Battlegrounds is currently the most played non-Valve game on Steam, recently hitting over five million early-access copies sold. Despite this success, major new content for the experience, such as maps, is still a few months off.

Source: VG 24/7

0   POINTS
0   POINTS



About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808