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Playstyle in Resogun Changes Depending on Which of Its Three Ships You Choose

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Posted on November 13, 2013 AT 11:11am

A new video of Resogun showcases the voxel-built shoot ‘em up’s various Greek and Roman mythology–inspired levels as well as three different ship types.

Expectedly, each different ship has its own strengths and weaknesses. The Nemesis packs a lot of agility and boost, but is short on overdrive, while the Ferox is a down-the-middle evenly attributed ship. The Phobos, meanwhile, has moderate agility and boost, but a lot more overdrive than the other two vessels.

According to  XDEV Studio Europe executive producer James Hawkins, the differences between ships will pay off each other most noticeably in the co-op multiplayer, but their differences are still felt in the single-player, as well. As a result, players can earn unique Trophies for completing the game with each ship.

Resogun launches exclusively for the PlayStation 4 Friday, November 15 in North America (November 29 in Europe). And because every PS4 comes with a 30-day trial of PlayStation Plus, it’s essentially totally free to anyone who picks up Sony’s new platform.

Source: PlayStation Blog

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern, a fancy phrase for "slave") before relocating to LA to serve as news editor. [Meet the rest of the crew]

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