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Pokemon Go


 

While Pokémon Go has been giving players a great deal of new content to delve into, including new Pokémon from Generation III to capture and the introduction of the Legendary Groudon, it seems Niantic has been working on new software functionality, too.

Posted on the Pokémon Go Live blog, Niantic unveiled a brand new augmented reality functionality will be coming to the game for iOS users, thanks to the platform’s ARkit developer framework technology. The new mode will only run on Apple devices running iOS 11, which means only iPhone 6S or newer will qualify. Known as AR+, trainers will see a new way to interact with Pokémon in AR mode, seen below. The original AR system allowed players to see creatures in the real-world environment through the device’s camera, but now, AR+ will fix the Pokémon to one location and let the trainer actively interact with the creature.

via Niantic

With the Pokémon fixed to one location, players will be able to walk around the target, get up-close, and make the experience feel as realistic as possible. “Imagine looking up at a massive Onix or walking around a gigantic Snorlax blocking your path,” stated Niantic. The system isn’t just for getting cooler AR photos, though. The Pokémon will now have an awareness meter that can cause them to run away or be more accessible to catch. Niantic showed a Pikachu encounter, seen below, that shows the trainer moving closer and raising the creature’s awareness. A clear indicator, seen on the left, means the Pokémon is ready to catch, while the dark orange/red on the right means the Pokémon might try to flee.

via Niantic

According to the developer, Pokémon can run if the player gets too close, but if the Pokémon runs to hide behind a nearby obstacle, trainers can also try to tap on the area to bring it back out. If players do get close enough, successfully capturing a Pokémon will reward an Expert Handler bonus, which offers extra Stardust and XP. It’s unclear if AR+ will arrive on Android devices down the line, especially considering the technology was built on Apple’s own enhanced ARkit. For now, iOS users can expect the feature to arrive in the game’s next scheduled update.

Pokémon Go is available for iOS and Android.

Source: Pokémon Go Live Blog

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About Evan Slead

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Evan has been loving games since he could hold a controller. When not replaying Megaman X or Castlevania: Symphony of the Night for the 100th time, he also has been writing about entertainment, from horror movie reviews for Bloody Good Horror to TV recaps and general news for Entertainment Weekly, and now all things gaming. Say hello on Twitter at @EvanSlead.

Pokémon Go’s new AR+ feature is impressive—but not everyone can get it

Trainers will be able to see and catch Pokémon Go's creatures in new ways, assuming they have the right phone.

By Evan Slead | 12/20/2017 02:30 PM PT

News

While Pokémon Go has been giving players a great deal of new content to delve into, including new Pokémon from Generation III to capture and the introduction of the Legendary Groudon, it seems Niantic has been working on new software functionality, too.

Posted on the Pokémon Go Live blog, Niantic unveiled a brand new augmented reality functionality will be coming to the game for iOS users, thanks to the platform’s ARkit developer framework technology. The new mode will only run on Apple devices running iOS 11, which means only iPhone 6S or newer will qualify. Known as AR+, trainers will see a new way to interact with Pokémon in AR mode, seen below. The original AR system allowed players to see creatures in the real-world environment through the device’s camera, but now, AR+ will fix the Pokémon to one location and let the trainer actively interact with the creature.

via Niantic

With the Pokémon fixed to one location, players will be able to walk around the target, get up-close, and make the experience feel as realistic as possible. “Imagine looking up at a massive Onix or walking around a gigantic Snorlax blocking your path,” stated Niantic. The system isn’t just for getting cooler AR photos, though. The Pokémon will now have an awareness meter that can cause them to run away or be more accessible to catch. Niantic showed a Pikachu encounter, seen below, that shows the trainer moving closer and raising the creature’s awareness. A clear indicator, seen on the left, means the Pokémon is ready to catch, while the dark orange/red on the right means the Pokémon might try to flee.

via Niantic

According to the developer, Pokémon can run if the player gets too close, but if the Pokémon runs to hide behind a nearby obstacle, trainers can also try to tap on the area to bring it back out. If players do get close enough, successfully capturing a Pokémon will reward an Expert Handler bonus, which offers extra Stardust and XP. It’s unclear if AR+ will arrive on Android devices down the line, especially considering the technology was built on Apple’s own enhanced ARkit. For now, iOS users can expect the feature to arrive in the game’s next scheduled update.

Pokémon Go is available for iOS and Android.

Source: Pokémon Go Live Blog

0   POINTS
0   POINTS



About Evan Slead

view all posts

Evan has been loving games since he could hold a controller. When not replaying Megaman X or Castlevania: Symphony of the Night for the 100th time, he also has been writing about entertainment, from horror movie reviews for Bloody Good Horror to TV recaps and general news for Entertainment Weekly, and now all things gaming. Say hello on Twitter at @EvanSlead.