One of the major questions about Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee! is whether or not motion controls will be mandatory for catching Pokémon. It turns out that will be the method required to nab creatures in both docked and handheld mode, but don’t worry, the controls won’t wholly replicate Pokémon Go.
While the upcoming Nintendo Switch Pokémon entries will take heavy inspiration from Niantic’s mobile game, players will not be swiping their fingers on the touch screen to throw a Poké Ball. Instead, The Pokémon Company recently revealed the motion controls of the Switch will be used to aim, while pressing a button will throw the ball.
The company gave the following statement about the motion control requirements (via Eurogamer):
In handheld mode with both Joy-Con attached – you are still required to move around to aim, but you press a button to throw the Poké Ball. It is not touch screen like on a smartphone because the Switch is quite a bit heavier than your smartphone.
Many other Switch titles use the console’s motion controls in some form, such as Super Mario Odyssey, The Legend of Zelda: Breath of the Wild, and Mario Kart 8 Deluxe, so it’s not too shocking to see Game Freak and The Pokémon Company follow suit with Pokémon: Let’s Go. Its catching mechanics also seem to be a melding of Pokémon Go and the traditional Pokémon mainline series’ systems, which means trainers familiar with either experience should be able to jump in with no problem.
Still, there’s always the chance that mandatory motion controls won’t sit well with many players. In another possibly controversial decision, The Pokémon Company recently revealed a subscription to the paid Nintendo Switch Online service will be required to battle and trade in Pokémon: Let’s Go.
Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee! launch for Nintendo Switch on November 16th.