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Double Fine’s now cult classic Psychonauts went grossly under-appreciated when it was launched as the developer’s first game release. Now, those who missed the game originally will be able to finally experience its adventures when it hits the PlayStation Network next Tuesday.

“If you never played Psychonauts, you’re in for a treat,” said Double Fine’s community manager Chris Remo in the announcement over on the Official PlayStation Blog. “If you played it before, why not buy it again, just for old time’s sake? Ha ha! Tell a friend or two or a hundred.”

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About Mollie L Patterson

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Mollie got her start in games media via the crazy world of gaming fanzines, and now works at EGM with the goal of covering all of the weird Japanese and niche releases that nobody else on staff cares about. She’s active in the gaming community on a personal level, and an outspoken voice on topics such as equality in gaming, consumer rights, and good UI. Find her on Twitter @mollipen.

PS2 Classic Psychonauts Coming To PSN Next Week

Double Fine's now cult classic Psychonauts went grossly under-appreciated when it was launched as the developer's first game release. Now, those who missed the game originally will be able to finally experience its adventures when it hits the PlayStation Network next Tuesday.

By Mollie L Patterson | 08/23/2012 08:15 PM PT

News

Double Fine’s now cult classic Psychonauts went grossly under-appreciated when it was launched as the developer’s first game release. Now, those who missed the game originally will be able to finally experience its adventures when it hits the PlayStation Network next Tuesday.

“If you never played Psychonauts, you’re in for a treat,” said Double Fine’s community manager Chris Remo in the announcement over on the Official PlayStation Blog. “If you played it before, why not buy it again, just for old time’s sake? Ha ha! Tell a friend or two or a hundred.”

0   POINTS
0   POINTS



About Mollie L Patterson

view all posts

Mollie got her start in games media via the crazy world of gaming fanzines, and now works at EGM with the goal of covering all of the weird Japanese and niche releases that nobody else on staff cares about. She’s active in the gaming community on a personal level, and an outspoken voice on topics such as equality in gaming, consumer rights, and good UI. Find her on Twitter @mollipen.