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Double Fine’s upcoming Psychonauts sequel was expected to arrive in Q3 of next year, but the developer revealed in a recent Fig update that this will no longer be the case.

According to the update, Psychonauts 2 is now in “full production mode” with “five full level teams working on the real world locations and brand new mental worlds” and the full gameplay team “working on powers, platforming, puzzles, and combat.” However, now that development has ramped up, the team has realized that the size and scope of the game means that it will no longer be shipping in 2018.

“We love the game we’re making and we want to make sure that Psychonauts 2 is something you’ll love too — a game that carries on the legacy of Psychonauts in a meaningful and special way. We’re making great progress, but we want to make sure the game has the time it needs to shine,” Double Fine added. “We’re sorry that you’ll have to wait a little longer than we first estimated, but we’re also hopeful that you’ll understand it will mean being able to deliver a better game. We’re really excited about the things we’re making, and we can’t wait to share them with you!”

The developer also released a new video that takes a look at how the team created various members of Raz’s family.

The sequel raised $3.3 million through its Fig crowd-funding campaign, with Starbreeze Studios investing another $8 million in exchange for the publishing rights to the game.

Psychonauts 2 is in development for PC and consoles.

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Psychonauts 2 delayed out of 2018

Double Fine's Psychonauts 2 will not make its 2018 release window.

By Matthew Bennett | 12/22/2017 05:37 AM PT

News

Double Fine’s upcoming Psychonauts sequel was expected to arrive in Q3 of next year, but the developer revealed in a recent Fig update that this will no longer be the case.

According to the update, Psychonauts 2 is now in “full production mode” with “five full level teams working on the real world locations and brand new mental worlds” and the full gameplay team “working on powers, platforming, puzzles, and combat.” However, now that development has ramped up, the team has realized that the size and scope of the game means that it will no longer be shipping in 2018.

“We love the game we’re making and we want to make sure that Psychonauts 2 is something you’ll love too — a game that carries on the legacy of Psychonauts in a meaningful and special way. We’re making great progress, but we want to make sure the game has the time it needs to shine,” Double Fine added. “We’re sorry that you’ll have to wait a little longer than we first estimated, but we’re also hopeful that you’ll understand it will mean being able to deliver a better game. We’re really excited about the things we’re making, and we can’t wait to share them with you!”

The developer also released a new video that takes a look at how the team created various members of Raz’s family.

The sequel raised $3.3 million through its Fig crowd-funding campaign, with Starbreeze Studios investing another $8 million in exchange for the publishing rights to the game.

Psychonauts 2 is in development for PC and consoles.

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89