Double Fine’s upcoming Psychonauts sequel was expected to arrive in Q3 of next year, but the developer revealed in a recent Fig update that this will no longer be the case.
According to the update, Psychonauts 2 is now in “full production mode” with “five full level teams working on the real world locations and brand new mental worlds” and the full gameplay team “working on powers, platforming, puzzles, and combat.” However, now that development has ramped up, the team has realized that the size and scope of the game means that it will no longer be shipping in 2018.
“We love the game we’re making and we want to make sure that Psychonauts 2 is something you’ll love too — a game that carries on the legacy of Psychonauts in a meaningful and special way. We’re making great progress, but we want to make sure the game has the time it needs to shine,” Double Fine added. “We’re sorry that you’ll have to wait a little longer than we first estimated, but we’re also hopeful that you’ll understand it will mean being able to deliver a better game. We’re really excited about the things we’re making, and we can’t wait to share them with you!”
The developer also released a new video that takes a look at how the team created various members of Raz’s family.
The sequel raised $3.3 million through its Fig crowd-funding campaign, with Starbreeze Studios investing another $8 million in exchange for the publishing rights to the game.
Psychonauts 2 is in development for PC and consoles.