PlayerUnknown’s Battlegrounds finally revealed its promised roadmap for 2018 and a release window for the game’s third map.
Creator Brendan “PlayerUnknown” Greene recently posted a long laundry list of things to expect from PUBG this year, including a more detailed version of the upcoming map, and it sounds like this map is different than the previously announced third map.
Spanning only 16 square kilometers, this previously unannounced island map will get players into the action much more quickly, leading to shorter match times. The map itself, which is split into three sections by a shallow river system, is be filled with thick vegetation and marked by several large mountain peaks. There don’t seem to be a ton of buildings to camp in or roads to travel, either, which will undoubtedly lead to more direct and consistent confrontation with enemies.
Originally scheduled to launch sometime in the first half of 2018, Greene gave us a much more solid release window for the new map. Expect to see it on PUBG‘s Experimental Test Servers in April 2018 with the first major content update following Greene’s announcement.
A fourth map is also in the works, and this sounds more like the previously revealed large-scale Adriatic Sea map that includes a massive mountain range in the center of the map. Greene didn’t give a release window for this map, however, so expect it to launch later in the year.
Along with the new map, Greene also revealed that emotes will be coming to test servers very soon, and new emotes will arrive over the course of 2018. Now you can be even a bigger jerk when you camp bridges by taunting your victims after an ambush.
Throughout the rest of the year, PUBG will be adding and overhauling much more of its content. New vehicles, weapons, and weapon attachments will be launching in the first half of 2018. PUBG is also expanding its character customization to include weapon skins and more parachutes. First- and third-person animations, parachuting, and melee combat will see a complete overhaul in order to make animations feel more responsive.
Sound will also see some improvements. Vehicle sounds and player movement sounds will be updated with added detail. Specifically, player movement sound will now convey the type of equipment a player is carrying, and breathing sounds will also be introduced.
Finally, custom games will play a much larger role in PUBG going forward with the addition of preset save slots and a wider distribution of these custom games, making them more available to players. The 3D replay system will also allow for better live spectating in an effort to ramp up PUBG‘s presence in the esports world.
Overall, it sounds like the PUBG development team has a lot of work to do. All of these updates pertain to the PC version, but hopefully Xbox One players will have some things to look forward to in 2018 as well.
PlayerUnknown’s Battlegrounds is available on PC and Xbox One.