The final test for PlayerUnknown’s Battlegrounds third map, Sanhok, was scheduled to end yesterday, but has now been extended.
This latest round of testing will now end on June 11th at 4 a.m. PT to give the team more time to fix “some interesting performance problems” that have arisen.
According to the developer, due to the smaller size of the Sanhok map, more players than usual are being rendered causing excess load and dips in server performance.
“Some performance issues have arisen due to this, with the direct result being a reduced server frame speed, which leads to early-game server performance issues, including player teleporting or stuttering,” the developer explained. “According to our internal data, the kill rate at extremely long distances is very low and therefore we’ve decided to reduce the maximum player render distance specifically on Sanhok, which will increase performance.”
If all goes according to plan, then Sanhok will arrive on the live servers towards the end of June.