Posted on November 25, 2013 AT 01:55pm
Xbox One exclusive Quantum Break will be the first videogame to use Pixelux Entertainment’s Digital Molecular Matter (DMM) Playback System to create “high quality in-game destruction,” the company announced.
According to Pixelux, “DMM is a deformation-based fracture system that simulates the physical properties of any material using finite element analysis. If a structure exists—big or small, dense or thin, floppy or rigid—DMM causes it to react in the same way as dictated by reality.”
DMM simulates anything from wood breaking based on point of impact to the stretch of rubber bands, the shatter of glass, and the dents and bends of steel. DMM also simulates “plants and organic objects through the adjustment of 14 different material physics settings ranging from toughness to volume preservation.”
“DMM has played a key role in shaping Quantum Break, our vision of next-gen entertainment,” Remedy Entertainment tech team lead Mikko Uromo said in a press release. “We have been able to simulate complex scenarios on a scale that hasn’t been possible before and then allow players [to] experience them in real time.”
An example of DMM Playback in action can be found in the Quantum Break teaser trailer (embedded below), presumably about 38-39 seconds in when the ship crashes into the bridge. DMM was also used in X-Men: First Class’ Yacht destruction sequence and in over 22 other feature films.
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