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Rage 2 won't use the same engine as the first game


 

Rage 2‘s announcement raised a lot of eyebrows, mostly because the first Rage wasn’t exactly developer id’s most well-liked game. However, in addition to its wacky, over-the-top worldRage 2 seems to be finding more ways to differentiate itself from its predecessor, specifically in the game engine that it’s utilizing.

Rage 2 is dumping the idTech engine in favor of  co-developer Avalanche Studios’ in-house open-world engine, Apex.

This revelation comes directly from Avalanche founder Christofer Sundberg, who confirmed the game’s engine on Twitter.

If (like me) you were hoping that Rage 2 would use the same engine as 2016’s Doom, i.e. one of the best games of all time, then this news might come as a disappointment. However, there’s good reason for it: idTech isn’t exactly optimized for open-world gameplay. Apex, on the other hand, is the same engine used for Just Cause 3 and Mad Max, so it’s obviously more than capable of handling action-packed open-world environments.

Other than that, we still don’t know much about Rage 2 other than the fact it won’t have loot boxes and that it’s launching sometime in 2019. Thankfully, we’ll find out more info soon during publisher Bethesda’s E3 2018 presentation, which VP Pete Hines promises “won’t be three hours long.”

We do know that Rage 2 takes place in the same world as the first game, in which 80 percent of the world’s population has been killed off by an asteroid. As a Ranger named Walker (who hopefully looks like Chuck Norris), you’ll need to find the land’s roaming gangs and a tyrannical governmental force known as the Authority to survive.

Rage 2 is scheduled to launch sometime in 2019 for PC, PlayStation 4, and Xbox One.

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Source: GameSpot


About Michael Goroff

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Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.

Rage 2 won’t use the same engine as the first game

Rage 2 might have more in common with Just Cause 3 than the original Rage.

By Michael Goroff | 05/22/2018 12:30 PM PT

News

Rage 2‘s announcement raised a lot of eyebrows, mostly because the first Rage wasn’t exactly developer id’s most well-liked game. However, in addition to its wacky, over-the-top worldRage 2 seems to be finding more ways to differentiate itself from its predecessor, specifically in the game engine that it’s utilizing.

Rage 2 is dumping the idTech engine in favor of  co-developer Avalanche Studios’ in-house open-world engine, Apex.

This revelation comes directly from Avalanche founder Christofer Sundberg, who confirmed the game’s engine on Twitter.

If (like me) you were hoping that Rage 2 would use the same engine as 2016’s Doom, i.e. one of the best games of all time, then this news might come as a disappointment. However, there’s good reason for it: idTech isn’t exactly optimized for open-world gameplay. Apex, on the other hand, is the same engine used for Just Cause 3 and Mad Max, so it’s obviously more than capable of handling action-packed open-world environments.

Other than that, we still don’t know much about Rage 2 other than the fact it won’t have loot boxes and that it’s launching sometime in 2019. Thankfully, we’ll find out more info soon during publisher Bethesda’s E3 2018 presentation, which VP Pete Hines promises “won’t be three hours long.”

We do know that Rage 2 takes place in the same world as the first game, in which 80 percent of the world’s population has been killed off by an asteroid. As a Ranger named Walker (who hopefully looks like Chuck Norris), you’ll need to find the land’s roaming gangs and a tyrannical governmental force known as the Authority to survive.

Rage 2 is scheduled to launch sometime in 2019 for PC, PlayStation 4, and Xbox One.

Read More

Source: GameSpot



About Michael Goroff

view all posts

Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.