Rage 2‘s announcement raised a lot of eyebrows, mostly because the first Rage wasn’t exactly developer id’s most well-liked game. However, in addition to its wacky, over-the-top world, Rage 2 seems to be finding more ways to differentiate itself from its predecessor, specifically in the game engine that it’s utilizing.
Rage 2 is dumping the idTech engine in favor of co-developer Avalanche Studios’ in-house open-world engine, Apex.
This revelation comes directly from Avalanche founder Christofer Sundberg, who confirmed the game’s engine on Twitter.
It’s Apex – Avalanche Open-World Engine.
— Christofer Sundberg (@CHSundberg) May 15, 2018
If (like me) you were hoping that Rage 2 would use the same engine as 2016’s Doom, i.e. one of the best games of all time, then this news might come as a disappointment. However, there’s good reason for it: idTech isn’t exactly optimized for open-world gameplay. Apex, on the other hand, is the same engine used for Just Cause 3 and Mad Max, so it’s obviously more than capable of handling action-packed open-world environments.
Other than that, we still don’t know much about Rage 2 other than the fact it won’t have loot boxes and that it’s launching sometime in 2019. Thankfully, we’ll find out more info soon during publisher Bethesda’s E3 2018 presentation, which VP Pete Hines promises “won’t be three hours long.”
We do know that Rage 2 takes place in the same world as the first game, in which 80 percent of the world’s population has been killed off by an asteroid. As a Ranger named Walker (who hopefully looks like Chuck Norris), you’ll need to find the land’s roaming gangs and a tyrannical governmental force known as the Authority to survive.
Rage 2 is scheduled to launch sometime in 2019 for PC, PlayStation 4, and Xbox One.