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Update 1.2 will be going live for Rainbow Six Siege this week, bringing with it several balance adjustments and bug fixes.

Following the update, Lion’s scan charges have been reduced from three to two, the cooldown between Lion’s scans has been increased to 20 seconds, Blitz’ Shield Flash range has been reduced from eight meters to five meters, Hibana’s Claymore replaced with Breaching Charge, and Ying’s Smoke Grenades have been replaced by a Claymore.

As well as the above operator balance changes, adjustments have been made to several LMGs to increase their damage, including the LMG-E, T-95 LSW, M249, and 6P41.

More information regarding the reasoning behind these changes can be found here, and the full patch notes are here.

The update will be available on PC later today, with a console release to follow tomorrow, May 2nd.

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Rainbow Six Siege update full of balance changes and bug fixes

Ubisoft has shared details about the latest update for Rainbow Six Siege on PC and consoles.

By Matthew Bennett | 05/1/2018 08:04 AM PT

News

Update 1.2 will be going live for Rainbow Six Siege this week, bringing with it several balance adjustments and bug fixes.

Following the update, Lion’s scan charges have been reduced from three to two, the cooldown between Lion’s scans has been increased to 20 seconds, Blitz’ Shield Flash range has been reduced from eight meters to five meters, Hibana’s Claymore replaced with Breaching Charge, and Ying’s Smoke Grenades have been replaced by a Claymore.

As well as the above operator balance changes, adjustments have been made to several LMGs to increase their damage, including the LMG-E, T-95 LSW, M249, and 6P41.

More information regarding the reasoning behind these changes can be found here, and the full patch notes are here.

The update will be available on PC later today, with a console release to follow tomorrow, May 2nd.

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89