Rainbow Six Siege will be the latest competitive multiplayer game to succumb to the loot box trend when it introduces Alpha Packs soon. Though developer Ubisoft previously announced they’d be adding the packs, a recent blog post goes into more depth about how players will earn them and what they will contain.
Each Alpha Pack will contain one of over 1,000 cosmetic items—such as weapon charms, skins, and headgear—available when the feature launches, and they’ll be earned as a random drop after players complete either a Casual or Ranked online match.
However, Alpha Pack drops are not entirely random. That’s because the more you play, the better your chances of earning an Alpha Pack will be. Chance accumulates each time you complete a match, and you will earn more chance for winning a match than for losing one.
If you don’t want to wait for an Alpha Pack to randomly drop, you’ll also be able to purchase Alpha Packs for 5,000 Renown. While this might not seem worth it, considering you can simply buy most cosmetic items, Alpha Packs will contain more than 30 legendary items that will only be available by earning or purchasing Alpha Packs. On top of that, Alpha Packs will give players a second chance at earning previous limited time items like the Black Ice weapon skins that were available during the game’s very first competitive season.
Ubisoft plans on cycling out new items every so often, though an official schedule for this, as well as the feature’s launch as a whole, has not been determined.
While random loot drops aren’t the most ideal vehicle for earning new items in a game, at least Ubisoft is taking out some of the randomness by making wins worth more in the pursuit of Alpha Packs.
Rainbow Six Siege famously forwent its second competitive season of Year Two in favor of Operation Health, Ubisoft’s initiative to improve the game’s overall core quality. While this may have initially upset fans, it seems that the decision to focus on fixing the game is already starting to pay off. Alpha Packs are probably Ubisoft’s way of keeping fans interested and introducing new items while fans patiently wait for the next round of Operators to arrive.
Source: Ubisoft Blog