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Tom Clancy's Rainbow Six


 

Tom Clancy’s Rainbow Six Siege players should expect more changes than ever over the course of its fourth year.

The roadmap recently revealed by Ubisoft gives a general idea of what to expect in the game’s fourth year of content. The last three seasons will similarly introduce two new operators each, with the roadmap confirming which countries each operator will hail from (U.S., Denmark, Peru, Mexico, Kenya, and India, going left to right in the image below). Additionally, players can expect three map reworks, one for each of the remaining seasons, which will focus on Kafe, Kanal, and Theme Park, in that order.

Players can also look forward to regular updates to player behavior systems, operator balancing, and new playlists throughout the year, all of which were detailed during a Six Invitational livestream. One of these changes will address the game’s ongoing issue of friendly fire. Currently, the developers are looking into implementing reverse friendly fire, causing any damage done to a teammate to ricochet back on the perpetrator, following an initial offense.

Regarding the operator rebalances, some more immediate changes are coming to the game, including nerfs to operators like Ash, Lesion, and Dokkaebi, but later in the first half of the year, the game will see reworks for Lion and Glaz. The former is getting nerfs to the effect and duration of his EE-ONE-D gadget, while the latter will see a movement limitation added to the heat vision scope of his primary weapon.

Other adjustments and additions players can expect throughout the game’s fourth year include a rework to deployable shields that makes them easier to deploy and possible to see through (thanks to small slits), a new playlist for newcomers, a permanent implementation of the pick-ban system in Ranked play (with the removal of Ranked play from beta), and much more. A comprehensive breakdown of Year 4’s changes, along with some visual examples, can be found in a recent post to Reddit.

Many of these changes are touched on in the game’s latest developer diary, found below.

The first handful of changes will launch alongside Siege‘s new Operation Burnt Horizon expansion, which is currently on the game’s test server.

Read More

Source: GameSpot


About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

Rainbow Six Siege’s fourth year will feature the most changes yet

By the end of the game's fourth year of content, Rainbow Six Siege will look and play like a whole new game.

By Nick Plessas | 02/18/2019 02:30 PM PT | Updated 02/18/2019 03:12 PM PT

Video

Tom Clancy’s Rainbow Six Siege players should expect more changes than ever over the course of its fourth year.

The roadmap recently revealed by Ubisoft gives a general idea of what to expect in the game’s fourth year of content. The last three seasons will similarly introduce two new operators each, with the roadmap confirming which countries each operator will hail from (U.S., Denmark, Peru, Mexico, Kenya, and India, going left to right in the image below). Additionally, players can expect three map reworks, one for each of the remaining seasons, which will focus on Kafe, Kanal, and Theme Park, in that order.

Players can also look forward to regular updates to player behavior systems, operator balancing, and new playlists throughout the year, all of which were detailed during a Six Invitational livestream. One of these changes will address the game’s ongoing issue of friendly fire. Currently, the developers are looking into implementing reverse friendly fire, causing any damage done to a teammate to ricochet back on the perpetrator, following an initial offense.

Regarding the operator rebalances, some more immediate changes are coming to the game, including nerfs to operators like Ash, Lesion, and Dokkaebi, but later in the first half of the year, the game will see reworks for Lion and Glaz. The former is getting nerfs to the effect and duration of his EE-ONE-D gadget, while the latter will see a movement limitation added to the heat vision scope of his primary weapon.

Other adjustments and additions players can expect throughout the game’s fourth year include a rework to deployable shields that makes them easier to deploy and possible to see through (thanks to small slits), a new playlist for newcomers, a permanent implementation of the pick-ban system in Ranked play (with the removal of Ranked play from beta), and much more. A comprehensive breakdown of Year 4’s changes, along with some visual examples, can be found in a recent post to Reddit.

Many of these changes are touched on in the game’s latest developer diary, found below.

The first handful of changes will launch alongside Siege‘s new Operation Burnt Horizon expansion, which is currently on the game’s test server.

Read More

Source: GameSpot



About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808