Talking to GamesIndustry International, creative director Ru Weerasuriya explained why Ready at Dawn Studios decided to keep their next-gen debut, The Order: 1886, a Sony exclusive.
“We saw the initial talks about PS4 and what it was going to be and we’ve had a relationship with Sony for 10 years, so we felt it was the right time to not only move but to move to a single platform again where we could bring our expertise to something that could make us realize the game we wanted,” Weerasuriya told GamesIndustry International. “Once we knew that internally, we approached Sony and said this is what we have and here’s where we want to go, and they listened to us and we had a great discussion about how big it was going to be, and it turned out to be bigger than expected. So it’s a good conscious decision from us to target a platform that we could make the most of.”
Of course, the cost of staying exclusive to one console is reaching an inherently smaller audience, something Weerasuriya fully acknowledges. According to the creative director, Ready at Dawn’s focus has always been and continues to be creative fulfillment over financial.
“For us, the number one factor in making our decision was always creative,” he said. “And to a fault over the last 10 years, we sometimes chose creative over a lot of other things. Yes, of course, there’s an opportunity to make a dual-platform game and there are third-party publishers we can go to, and it’s not something we’ll ever dismiss, but for now since we’ve been so targeted towards working on a single platform it felt natural for us to make that decision regardless of the financial hit we would take.”
The Order: 1886 was announce by way of teaser trailer during Sony’s E3 2013 press conference. No release window has been provided.