Rockstar has released a new update for Red Dead Online that introduces new missions, systems, clothing, and more.
“A massive thank you to everyone who participated during the beta period. Your feedback has been instrumental in helping us fine tune the game so far with many of your suggestions implemented in today’s update, and we will continue to implement more of your feedback in future updates to come,” the developer wrote.
“This is just the beginning. The future of Red Dead Online not only includes continued improvements to the core elements of the world to make every aspect of the game fun for all kinds of players, but also brand-new experiences that establish a deeper, more immersive connection to the world and your character.”
Kicking things off are new co-op missions for both honorable and dishonorable players that will continue the revenge saga of Jessica LeClerk. In addition, new Free Roam Missions have been added that will see players doing work for Thomas the Skiff Captain down in Bayou Nwa and the Aberdeen Pig Farmers.
Another big addition that will make players happy is poker. Poker tables seat up to six players and are available in five locations across the map. Each table supports both private, invite-only games and public games.
As previously announced, today’s update also brings it new playing styles. The Offensive playing style is similar to how the game played before the update, while the Defensive style is similar to GTA Online’s passive mode. In this mode, players will take reduced damage from enemy players, cannot be lassoed, melee attacked, executed, or targeted with auto-aim. Players who attack a player who is in Defensive mode will be published via the new hostility system.
The hostility system is designed to reduce player griefing by making hostile players viewable at greater distances on the radar and moving them farther away from their death point each time they respawn. However, the hostility system does not count in Free Roam events and missions, Showdowns, and races.
“With today’s update, players will never receive Hostility or Bounty increases for defending themselves against a player who is blipped as an enemy, or for killing high Hostility players,” the developer adds. “If a player attacks another player, they will not be marked as an enemy to everyone – but rather to the attacked player only, who will not receive a penalty for firing back.”
Other changes include the removal of auto-aim headshot tracking, faster weapon swaps, a new control scheme, new awards, the option to press charges, increased Gold payouts, and more. Take a look at all of the changes over on Rockstar’s site.
Rockstar also outlined its future plans for Red Dead Online, which include new Free Roam characters, new Showdown modes, new missions, and new roles.
Red Dead Online is available now on Xbox One and PlayStation 4.