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Remedy Entertainment may be soon diving headfirst into the waters of open-world multiplayer, as indicated by a recent job listing.

The developer is seeking a new game designer to come work on an untitled project, codenamed P7 (Project 7). According to the listing, the responsibilities the potential game designer will face involve the creation of in-game events, managing community engagement, spearheading the creation of online game modes, and keeping the team updated on changing trends in the gaming space.

The posted list of requirements and qualifications for the position can be found below:

• At least 1 shipped (AAA) game as a designer focused on world system design and demonstrable experience creating compelling open-world systemic gameplay

• Passion for online play and a hunger to create cutting-edge connected experiences that extend the play experience in rich ways

• With an extensive knowledge of the online space, you’re already on the front line of the next big thing and understand intuitively what makes it appealing

• Self-motivated and able to work independently, while still contributing to a multi-disciplined design team

• Knowledge and experience creating layouts using next-generation 3D level editors (e.g. Unreal 4, CryEngine)

• Experience scripting gameplay logic, level flow and prototyping using scripting languages (e.g. Lua, C# or equivalent)

• Excellent communication skills and ability to keep the team updated

The various responsibilities and requirements all point toward the development of an open-world online multiplayer experience, reminiscent of games like Destiny and Tom Clancy’s The Division, with the listing’s description sporting direct references to Destiny and the newly popularized battle royale genre. P7 will be published by 505 Games, according to a press release from earlier this year, which also offered up some preliminary details about the experience. Despite the position above suggesting that P7 will be multiplayer-centric, the game will apparently also feature “an intriguing story and a game structure offering a long-lasting experience”, keeping it in line with Remedy’s development pedigree.

The game designer position will be full-time, located in Espoo, outside of Helsinki, Finland. Anyone that thinks they have the chops for it can apply on Remedy’s official website before the December 31st cut-off.

Read More

Source: VG 24/7


About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

Remedy job listing teases open-world mulitplayer project

Remedy may be deviating from its single-player history, based on the studio's latest job posting.

By Nick Plessas | 11/28/2017 02:00 PM PT | Updated 11/28/2017 02:05 PM PT

News

Remedy Entertainment may be soon diving headfirst into the waters of open-world multiplayer, as indicated by a recent job listing.

The developer is seeking a new game designer to come work on an untitled project, codenamed P7 (Project 7). According to the listing, the responsibilities the potential game designer will face involve the creation of in-game events, managing community engagement, spearheading the creation of online game modes, and keeping the team updated on changing trends in the gaming space.

The posted list of requirements and qualifications for the position can be found below:

• At least 1 shipped (AAA) game as a designer focused on world system design and demonstrable experience creating compelling open-world systemic gameplay

• Passion for online play and a hunger to create cutting-edge connected experiences that extend the play experience in rich ways

• With an extensive knowledge of the online space, you’re already on the front line of the next big thing and understand intuitively what makes it appealing

• Self-motivated and able to work independently, while still contributing to a multi-disciplined design team

• Knowledge and experience creating layouts using next-generation 3D level editors (e.g. Unreal 4, CryEngine)

• Experience scripting gameplay logic, level flow and prototyping using scripting languages (e.g. Lua, C# or equivalent)

• Excellent communication skills and ability to keep the team updated

The various responsibilities and requirements all point toward the development of an open-world online multiplayer experience, reminiscent of games like Destiny and Tom Clancy’s The Division, with the listing’s description sporting direct references to Destiny and the newly popularized battle royale genre. P7 will be published by 505 Games, according to a press release from earlier this year, which also offered up some preliminary details about the experience. Despite the position above suggesting that P7 will be multiplayer-centric, the game will apparently also feature “an intriguing story and a game structure offering a long-lasting experience”, keeping it in line with Remedy’s development pedigree.

The game designer position will be full-time, located in Espoo, outside of Helsinki, Finland. Anyone that thinks they have the chops for it can apply on Remedy’s official website before the December 31st cut-off.

Read More

Source: VG 24/7



About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808