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Remember Me Dev Talks Gender Equality, Approach to Nilin

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Posted on April 16, 2013 AT 01:45pm

Talking to Shack News, Remember Me creative director Jean-Maxime Moris said that Dontnod’s approach to female protagonist Nilin was an effort to “respect” their audience.

“You have to avoid the pitfalls of making her just a damsel in distress or a sex bomb, because this is what you think would appeal most to the hordes of men that constitute your fan base,” Moris told Shack News. “But if you respect your public, then you refuse to dumb your work down, and eventually it pays back because what you do is different. But I’m not saying we’re the only ones. I’m quite happy to see that more and more games feature female protagonists.”

“We didn’t think of gender equality being a major theme in the game, but thinking back on the world we designed, it is true that women have key positions in its governance,” said Moris. “In 2013, we have a long way to go in terms of gender equality, so take this as a subconscious militant act.”

Remember Me hacks on to PC, PS3, and Xbox 360 June 4 in North America, June 7 in Europe.

Source: Shack News

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern, a fancy phrase for "slave") before relocating to LA to serve as news editor. [Meet the rest of the crew]

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