Update: Bethesda has confirmed that it is indeed delaying the PlayStation 4 and Xbox One versions of The Elder Scrolls Online by six months.
“We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms,” the publisher wrote. “Integrating our systems with each console manufacturer’s networks—which are both different from the PC/Mac system as well as different from each other—has been a challenging process.
“It has become clear that our planned June release of the console versions isn’t going to be possible. Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve.”
As an apology, Bethesda has worked out a deal with Sony and Microsoft that will allow owners of the PC version to transfer their characters and purchase the console versions for $20. By paying the $20 you can add a full, digital version of ESO on PS4 or Xbox One to your account along with 30 days of free game time.
Original Story: The PlayStation 4 and Xbox One versions of The Elder Scrolls Online have been delayed by six months, according to a since removed line on the game’s FAQ page.
“The Elder Scrolls Online officially launched on April 4, 2014 on PC and Mac,” the since deleted statement reads. “While it has become clear that our planned June release of the console versions isn’t going to be possible, we have made great progress, we have concluded that we’ll need about six more months to ensure we deliver the experience our fans expect and deserve.”
The statement originally contained a broken link to a blog post that promised further details about the delay, but this has also since been deleted.
Elder Scrolls Online officially launched for PC and Mac on April 4, with plans currently in place to bring PlayStation 4 and Xbox One versions out in June.
We will update this post once we have more information.