Update: A representative for Eidos Montreal has confirmed to Polygon that the studio indeed laid off 27 employees today.
In the official statement, the rep said the move was “something that every major studio has to do sometimes in order to ensure you have the right set up for current and future projects.” The statement went on to say that the studio was also trying to relocate some of the affected employees into other roles at the studio and help them find jobs at other developers in the area.
Original Story: Thief and Deus Ex: Human Revolution developer Eidos Montreal has laid off a substantial number of employees, according to a new report from Kotaku.
According to a pair of anonymous sources, the developer has let go an estimated 20 to 50 people—not apocalyptic figures, given prior estimates had the total staff at around 500, but certainly not insubstantial ones, either.
While my own review of Thief was quite a bit more negative than other critics around the Web, the general response has been underwhelming, with the Metacritic score on all platforms sitting in the high 60s.
Poor reception of that latest title is far from the only setback Eidos Montreal has faced in recent months. Last May, news broke that the Thief team had suffered from a number of high level departures and a generally troubled development cycle. In October, it was reported that one of the studio’s other projects had been cancelled, apparently a new IP.