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THE BUZZ: Namco has announced that Ridge Racer Unbounded has suffered a delay of almost a month.

The game was originally set to launch March 2 in Europe but has been pushed back until March 30. “The development team felt they needed a little bit of extra time to optimise the game,” said the publisher in a statement.

The North American release date of March 6 appears to remain unchanged at this time.

EGM’s TAKE: Bugbear has taken the Ridge Racer series in a similar direction as the Burnout franchise with Unbounded — destruction is everything in the newest title. The game looks fantastic and still manages to hold onto that arcade-style of previous Ridge Racers while adding a fresh outlook – in terms of destruction – for the franchise. While a delay is always bad news, four weeks doesn’t signal the end of the world.

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About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Ridge Racer Unbounded Delayed in Europe

Namco has announced that Ridge Racer Unbounded has suffered a delay of almost a month.

By Matthew Bennett | 02/13/2012 10:34 AM PT

News

THE BUZZ: Namco has announced that Ridge Racer Unbounded has suffered a delay of almost a month.

The game was originally set to launch March 2 in Europe but has been pushed back until March 30. “The development team felt they needed a little bit of extra time to optimise the game,” said the publisher in a statement.

The North American release date of March 6 appears to remain unchanged at this time.

EGM’s TAKE: Bugbear has taken the Ridge Racer series in a similar direction as the Burnout franchise with Unbounded — destruction is everything in the newest title. The game looks fantastic and still manages to hold onto that arcade-style of previous Ridge Racers while adding a fresh outlook – in terms of destruction – for the franchise. While a delay is always bad news, four weeks doesn’t signal the end of the world.

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89