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Release Date: November 8, 2011

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Robert Bowling from Infinity Ward gives more details on Modern Warfare 3′s Spec Ops: Survival Mode

Posted on September 2, 2011 AT 12:00am

EGM recently had the chance to talk to Infinity Ward creative strategist Robert Bowling, where we asked him to tell us more about Call of Duty: Modern Warfare 3′s new Spec Ops: Survival Mode.

“Spec Ops: Survival Mode is really taking the traditional wave-based gameplay and putting the Modern Warfare twist on it,” Bowling told us. “We’re bringing in all the stuff that people love from multiplayer—matchmaking, progressive ranking, killstreaks, weapon unlocks, weapon attachment systems, gear and equipment from multiplayer—and bringing all that and putting it into a much different arena in a co-op environment against AI enemies.”

Bowling says the benefit of this mode is that the player will constantly have to be adjusting to new situations and waves of enemies – including enemies you won’t see anywhere else in the game.

“You’re seeing kamikaze dogs, kamikaze infantry, chemical agents, juggernauts, juggernauts with riot shields, enemy air support—it’s such a different experience, and what I love about it is that it blurs the lines between what’s a competitive multiplayer experience and co-op multiplayer experience, and it makes experiences that were typically only reserved for that super-hardcore-competitive multiplayer guy accessible to the single-player guy,” Bowling continues.

“Now you have the opportunity to call in some awesome chopper gun and to be raining death down from above, or maybe you’re just not a competitive multiplayer guy, so you never got to experience that before, but now you can have that in a much different environment.”

If you want to see what’s going on once Call of Duty XP kicks off later this week, be sure to keep an eye on our Call of Duty Modern Warfare 3 Facebook page – we’ll be giving details on how you can watch our live stream of the show.

Nick Baumfeld
Bio: Nick Baumfeld has been involved in the video game industry for a good 12 years. He has seen the industry from all view points and has a background in websites, website integration and social media. Nick pioneered the online video game rental business back in the day, moved forward into online video game trading and then moved viral with the well received Video Games Application on Facebook. Today, he has joined up with EGM founder Steve Harris to create something truly unique and special; EGMNOW, a community dedicated to all manner of gamers.

Gaming MO: Nick is a first person shooter type of gamer and enjoys heated bouts of Halo with friends and family (even while being schooled by his children).

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