The long wait for Rocket League‘s overhauled progression system is finally over.
Update 1.50 is now live across all platforms and introduces a brand-new leveling system to the game. Under this new system, players can only earn XP in online matches and the amount is now based on match length, instead of score. Each time players level up they will receive an uncommon or higher item, and every 25 levels (up to 300) a new Avatar Border customization item will be unlocked. As well as this, titles are available for reaching specific levels.
Alongside this new progression system, Clubs have been introduced. This new system lets players create their own club, complete with a custom name, tag, and colors. When all players on both teams are from a club, the match will become a club match, in which team names, colors, and stadium colors are replaced with club names and colors.
Finally, the Rocket Pass will be introduced next week. This new addition is similar to Fortnite Battle Royale’s Battle Pass and gives players a new way to earn cosmetic items.
Read the full patch notes here.
Rocket League is available now on Xbox One, PlayStation 4, PC, and Nintendo Switch.