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Roguelike puzzle game Road Not Taken is coming to PlayStation 4 on August 5 (August 6 for Europe) and to PlayStation Vita this fall, developer Spry Fox has announced.

Road Not Taken sees players take on the role of a magic-wielding ranger as they wander through a mysterious forest in the aftermath of a large snowstorm. As players explore they will come across wild animals, impassable barriers, and lost children. The aim is to save these children by solving single-screen puzzles.

“What might a roguelike look like if it featured a thinker and explorer instead of a traditional warrior? If being clever was more important than being strong? That’s a design challenge we’ve attempted to tackle with Road Not Taken,” said Spry Fox’s chief creative officer Daniel Cook.

To celebrate the release date announcement, the developer has put together a new trailer (above) that “you might need to have lived through the late ’80s or ’90s to really get it,” according to David Edery, CEO of Spry Fox.

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Roguelike puzzle game Road Not Taken coming to PS4 this August

By Matthew Bennett | 06/25/2014 10:55 AM PT

News

Roguelike puzzle game Road Not Taken is coming to PlayStation 4 on August 5 (August 6 for Europe) and to PlayStation Vita this fall, developer Spry Fox has announced.

Road Not Taken sees players take on the role of a magic-wielding ranger as they wander through a mysterious forest in the aftermath of a large snowstorm. As players explore they will come across wild animals, impassable barriers, and lost children. The aim is to save these children by solving single-screen puzzles.

“What might a roguelike look like if it featured a thinker and explorer instead of a traditional warrior? If being clever was more important than being strong? That’s a design challenge we’ve attempted to tackle with Road Not Taken,” said Spry Fox’s chief creative officer Daniel Cook.

To celebrate the release date announcement, the developer has put together a new trailer (above) that “you might need to have lived through the late ’80s or ’90s to really get it,” according to David Edery, CEO of Spry Fox.

0   POINTS
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About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89