Update: In a post on Xbox Wire, Microsoft’s president of interactive entertainment business Don Mattrick officially confirmed and announced the changes to the Xbox One’s DRM policies.
According to Mattrick’s post, the Xbox One will only require an Internet connection for the system’s initial one-time set up. So no more 24-hour connection requirement.
There will also be no limitations to trading, lending, and reselling disc-based games. Any Xbox One game will be playable on any Xbox One console.
Unfortunately, these changes mean the Xbox One will lose some of its other, arguably cooler features, such as digital game sharing and reselling. And, of course, disc-based games will require the disc to play—so no total installs beyond downloaded titles.
Original Story: Microsoft will be reversing their DRM policies for Xbox One completely, Giant Bomb reports.
According to multiple sources close to Giant Bomb, Microsoft intends to eliminate their always-on requirement, meaning the console no longer phones home every 24 hours. In addition, Xbox One games will no longer require authentication, downloaded titles will work both offline and on, there will be no restrictions on game trading or lending games to friends, meaning game discs will behave the same on Xbox One as they currently do on Xbox 360.
During E3, Sony announced the PlayStation 4’s DRM policies would stand in total opposition to Microsoft’s. It would seem, then, that if these changes are true, they’re fueled by overwhelming (negative) consumer feedback to Microsoft’s Xbox One DRM policies.
EGM has reached out to Microsoft for comment. More on this story as it develops.