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[Update: Confirmed] Microsoft Making Xbox One More Accessible for Self-Publishing

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Posted on July 24, 2013 AT 11:29am

Update: Microsoft confirmed Game Informer’s report, issuing the following statement:

“Our vision is that every person can be a creator. That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We’ll have more details on the program and the timeline at gamescom in August.”

Original Story: According to a report from Game Informer, Microsoft will be making self-publishing for indie developers more accessible on the Xbox One.

Game Informer’s report indicates that Microsoft will be removing extensive certification requirements and title update costs in favor of a system with a 14-day turnaround that allows indies to set their own prices and release dates. The process is described as being more iTunes-like.

In addition, Game Informer reports that every Xbox One unit can easily be made into debug kits, which would also service indie developers. Obtaining debug kits for previous console generations was often, if not always, a laborious and difficult process.

The Xbox One hits store shelves this November. A specific launch date is expected to come out of this year’s Gamescom in August.

Source: Game Informer

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern, a fancy phrase for "slave") before relocating to LA to serve as news editor. [Meet the rest of the crew]

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