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Tom Clancy's Ghost Recon


 

In 2010, the new Ghost Recon project that Red Storm Entertainment had been working on for two and a half years was cancelled by Ubisoft. Now, screenshots of that project have appeared online.

The assets come from the portfolio page of Matt Turner, who is a senior user interface artist for developer Red Storm. The screenshots serve as concept or mock-up work for what Turner labels “Ghost Recon X”, the project that was in development but then cancelled.

Due to what the screenshots were being used for, they may not be a full representation of what the actual game may have looked like. Still, they’re a very interesting look at a game that now will never see the light of day.

Source: NeoGAF

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About Eric Patterson

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Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.

Screenshots For Red Storm’s Cancelled Ghost Recon Game

In 2010, the new Ghost Recon project that Red Storm Entertainment had been working on for two and a half years was cancelled by Ubisoft. Now, screenshots of that project have appeared online.

By Eric Patterson | 05/8/2012 06:15 PM PT

News

In 2010, the new Ghost Recon project that Red Storm Entertainment had been working on for two and a half years was cancelled by Ubisoft. Now, screenshots of that project have appeared online.

The assets come from the portfolio page of Matt Turner, who is a senior user interface artist for developer Red Storm. The screenshots serve as concept or mock-up work for what Turner labels “Ghost Recon X”, the project that was in development but then cancelled.

Due to what the screenshots were being used for, they may not be a full representation of what the actual game may have looked like. Still, they’re a very interesting look at a game that now will never see the light of day.

Source: NeoGAF

0   POINTS
0   POINTS



About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.